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Searched refs:GetGeometryShaderInputPrimitiveType (Results 1 – 4 of 4) sorted by relevance

/device/generic/vulkan-cereal/third-party/angle/include/GLSLANG/
DShaderLang.h735 GLenum GetGeometryShaderInputPrimitiveType(const ShHandle handle);
/device/generic/vulkan-cereal/third-party/angle/src/compiler/translator/
DShaderLang.cpp660 GLenum GetGeometryShaderInputPrimitiveType(const ShHandle handle) in GetGeometryShaderInputPrimitiveType() function
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/
DShader.cpp506 sh::GetGeometryShaderInputPrimitiveType(compilerHandle)); in resolveCompile()
/device/generic/vulkan-cereal/third-party/angle/src/libShaderTranslator/
DlibShaderTranslator.cpp408 sh::GetGeometryShaderInputPrimitiveType(handle); in STCompileAndResolve()