Searched refs:HasValidGeometryShaderInputPrimitiveType (Results 1 – 4 of 4) sorted by relevance
732 bool HasValidGeometryShaderInputPrimitiveType(const ShHandle handle);
627 bool HasValidGeometryShaderInputPrimitiveType(const ShHandle handle) in HasValidGeometryShaderInputPrimitiveType() function
503 if (sh::HasValidGeometryShaderInputPrimitiveType(compilerHandle)) in resolveCompile()
406 if (sh::HasValidGeometryShaderInputPrimitiveType(handle)) { in STCompileAndResolve()