Home
last modified time | relevance | path

Searched refs:HasValidGeometryShaderInputPrimitiveType (Results 1 – 4 of 4) sorted by relevance

/device/generic/vulkan-cereal/third-party/angle/include/GLSLANG/
DShaderLang.h732 bool HasValidGeometryShaderInputPrimitiveType(const ShHandle handle);
/device/generic/vulkan-cereal/third-party/angle/src/compiler/translator/
DShaderLang.cpp627 bool HasValidGeometryShaderInputPrimitiveType(const ShHandle handle) in HasValidGeometryShaderInputPrimitiveType() function
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/
DShader.cpp503 if (sh::HasValidGeometryShaderInputPrimitiveType(compilerHandle)) in resolveCompile()
/device/generic/vulkan-cereal/third-party/angle/src/libShaderTranslator/
DlibShaderTranslator.cpp406 if (sh::HasValidGeometryShaderInputPrimitiveType(handle)) { in STCompileAndResolve()