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Searched refs:MaxGeometryUniformComponents (Results 1 – 7 of 7) sorted by relevance

/device/generic/vulkan-cereal/third-party/angle/src/libShaderTranslator/
DShaderTranslator.h514 int MaxGeometryUniformComponents; member
/device/generic/vulkan-cereal/third-party/angle/include/GLSLANG/
DShaderLang.h530 int MaxGeometryUniformComponents; member
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/
DCompiler.cpp191 mResources.MaxGeometryUniformComponents = caps.maxShaderUniformComponents[ShaderType::Geometry]; in Compiler()
/device/generic/vulkan-cereal/third-party/angle/src/compiler/translator/
DCompiler.cpp162 return resources.MaxGeometryUniformComponents / 4; in GetMaxUniformVectorsForShaderType()
1118 << ":MaxGeometryUniformComponents:" << mResources.MaxGeometryUniformComponents in setResourceString()
DShaderLang.cpp253 resources->MaxGeometryUniformComponents = 1024; in InitBuiltInResources()
DSymbolTable_ESSL_autogen.cpp15430 unionArray[0].setIConst(resources.MaxGeometryUniformComponents); in initializeBuiltInVariables()
DSymbolTable_autogen.cpp31181 unionArray[0].setIConst(resources.MaxGeometryUniformComponents); in initializeBuiltInVariables()