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Searched refs:blitColorBufferWithShader (Results 1 – 4 of 4) sorted by relevance

/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/gl/
DBlitGL.h68 angle::Result blitColorBufferWithShader(const gl::Context *context,
76 angle::Result blitColorBufferWithShader(const gl::Context *context,
84 angle::Result blitColorBufferWithShader(const gl::Context *context,
DBlitGL.cpp396 angle::Result BlitGL::blitColorBufferWithShader(const gl::Context *context, in blitColorBufferWithShader() function in rx::BlitGL
416 angle::Result result = blitColorBufferWithShader(context, source, mScratchFBO, sourceAreaIn, in blitColorBufferWithShader()
424 angle::Result BlitGL::blitColorBufferWithShader(const gl::Context *context, in blitColorBufferWithShader() function in rx::BlitGL
433 return blitColorBufferWithShader(context, source, destGL->getFramebufferID(), sourceAreaIn, in blitColorBufferWithShader()
437 angle::Result BlitGL::blitColorBufferWithShader(const gl::Context *context, in blitColorBufferWithShader() function in rx::BlitGL
DTextureGL.cpp720 ANGLE_TRY(blitter->blitColorBufferWithShader( in copyImage()
799 ANGLE_TRY(blitter->blitColorBufferWithShader( in copySubImage()
DFramebufferGL.cpp786 ANGLE_TRY(blitter->blitColorBufferWithShader(context, sourceFramebuffer, destFramebuffer, in blit()