Searched refs:blitMask (Results 1 – 2 of 2) sorted by relevance
1655 GLbitfield blitMask = mask; in blit() local1661 blitMask &= ~GL_COLOR_BUFFER_BIT; in blit()1666 blitMask &= ~GL_STENCIL_BUFFER_BIT; in blit()1671 blitMask &= ~GL_DEPTH_BUFFER_BIT; in blit()1674 if (!blitMask) in blit()1679 return mImpl->blit(context, sourceArea, destArea, blitMask, filter); in blit()
782 GLenum blitMask = mask; in blit() local789 blitMask &= ~GL_COLOR_BUFFER_BIT; in blit()792 if (blitMask == 0) in blit()825 finalDestArea.x1(), finalDestArea.y1(), blitMask, filter); in blit()