Searched refs:gl_LocalInvocationID (Results 1 – 11 of 11) sorted by relevance
74 const uint localId = gl_LocalInvocationID.x;160 if (gl_LocalInvocationID.x == 0)
112 // const uint localId = gl_LocalInvocationID . x;134 // if(gl_LocalInvocationID . x == 0)
118 // const uint localId = gl_LocalInvocationID . x;141 // if(gl_LocalInvocationID . x == 0)
119 // const uint localId = gl_LocalInvocationID . x;142 // if(gl_LocalInvocationID . x == 0)
132 // const uint localId = gl_LocalInvocationID . x;158 // if(gl_LocalInvocationID . x == 0)
190 // const uint localId = gl_LocalInvocationID . x;222 // if(gl_LocalInvocationID . x == 0)
201 // const uint localId = gl_LocalInvocationID . x;245 // if(gl_LocalInvocationID . x == 0)
1488 static constexpr const TSymbolUniqueId gl_LocalInvocationID = TSymbolUniqueId(3448); variable1525 const TVariable *gl_LocalInvocationID();
3527 static constexpr const TSymbolUniqueId gl_LocalInvocationID = TSymbolUniqueId(2317); variable3564 const TVariable *gl_LocalInvocationID();
1084 constexpr const TSymbolUniqueId BuiltInId::gl_LocalInvocationID; member in sh::BuiltInId1183 constexpr const ImmutableString gl_LocalInvocationID("gl_LocalInvocationID"); variable1474 BuiltInId::gl_LocalInvocationID,1475 BuiltInName::gl_LocalInvocationID,2114 const TVariable *gl_LocalInvocationID() in gl_LocalInvocationID() function
2263 constexpr const TSymbolUniqueId BuiltInId::gl_LocalInvocationID; member in sh::BuiltInId2383 constexpr const ImmutableString gl_LocalInvocationID("gl_LocalInvocationID"); variable2708 BuiltInId::gl_LocalInvocationID,2709 BuiltInName::gl_LocalInvocationID,3614 const TVariable *gl_LocalInvocationID() in gl_LocalInvocationID() function