Searched refs:initializeMultisampleTextureToBlack (Results 1 – 4 of 4) sorted by relevance
193 virtual angle::Result initializeMultisampleTextureToBlack(const gl::Context *context,
615 ANGLE_TRY(multisampleInitializer->initializeMultisampleTextureToBlack(context, t.get())); in getIncompleteTexture()
205 angle::Result initializeMultisampleTextureToBlack(const gl::Context *context,
727 angle::Result Context11::initializeMultisampleTextureToBlack(const gl::Context *context, in initializeMultisampleTextureToBlack() function in rx::Context11