Searched refs:invalidateNamedFramebufferData (Results 1 – 5 of 5) sorted by relevance
127 void invalidateNamedFramebufferData(FramebufferID framebufferPacked, GLsizei numAttachments, \
3389 void Context::invalidateNamedFramebufferData(FramebufferID framebuffer, in invalidateNamedFramebufferData() function in gl::Context
711 ASSIGN("glInvalidateNamedFramebufferData", invalidateNamedFramebufferData); in initProcsDesktopGL()900 ASSIGN("glInvalidateNamedFramebufferData", invalidateNamedFramebufferData); in initProcsDesktopGL()3478 invalidateNamedFramebufferData = &glInvalidateNamedFramebufferDataNULL; in initProcsDesktopGLNULL()3666 invalidateNamedFramebufferData = &glInvalidateNamedFramebufferDataNULL; in initProcsDesktopGLNULL()
682 PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC invalidateNamedFramebufferData = nullptr; variable
1989 context->invalidateNamedFramebufferData(framebufferPacked, numAttachments, attachments); in InvalidateNamedFramebufferData()