Searched refs:loadProc (Results 1 – 8 of 8) sorted by relevance
1542 void LoadGLES(LoadProc loadProc) in LoadGLES() argument1544 l_glAlphaFunc = reinterpret_cast<PFNGLALPHAFUNCPROC>(loadProc("glAlphaFunc")); in LoadGLES()1545 l_glClipPlanef = reinterpret_cast<PFNGLCLIPPLANEFPROC>(loadProc("glClipPlanef")); in LoadGLES()1546 l_glColor4f = reinterpret_cast<PFNGLCOLOR4FPROC>(loadProc("glColor4f")); in LoadGLES()1547 l_glFogf = reinterpret_cast<PFNGLFOGFPROC>(loadProc("glFogf")); in LoadGLES()1548 l_glFogfv = reinterpret_cast<PFNGLFOGFVPROC>(loadProc("glFogfv")); in LoadGLES()1549 l_glFrustumf = reinterpret_cast<PFNGLFRUSTUMFPROC>(loadProc("glFrustumf")); in LoadGLES()1550 l_glGetClipPlanef = reinterpret_cast<PFNGLGETCLIPPLANEFPROC>(loadProc("glGetClipPlanef")); in LoadGLES()1551 l_glGetLightfv = reinterpret_cast<PFNGLGETLIGHTFVPROC>(loadProc("glGetLightfv")); in LoadGLES()1552 l_glGetMaterialfv = reinterpret_cast<PFNGLGETMATERIALFVPROC>(loadProc("glGetMaterialfv")); in LoadGLES()[all …]
115 void LoadEGL(LoadProc loadProc) in LoadEGL() argument117 l_eglChooseConfig = reinterpret_cast<PFNEGLCHOOSECONFIGPROC>(loadProc("eglChooseConfig")); in LoadEGL()118 l_eglCopyBuffers = reinterpret_cast<PFNEGLCOPYBUFFERSPROC>(loadProc("eglCopyBuffers")); in LoadEGL()119 l_eglCreateContext = reinterpret_cast<PFNEGLCREATECONTEXTPROC>(loadProc("eglCreateContext")); in LoadEGL()121 reinterpret_cast<PFNEGLCREATEPBUFFERSURFACEPROC>(loadProc("eglCreatePbufferSurface")); in LoadEGL()123 reinterpret_cast<PFNEGLCREATEPIXMAPSURFACEPROC>(loadProc("eglCreatePixmapSurface")); in LoadEGL()125 reinterpret_cast<PFNEGLCREATEWINDOWSURFACEPROC>(loadProc("eglCreateWindowSurface")); in LoadEGL()126 l_eglDestroyContext = reinterpret_cast<PFNEGLDESTROYCONTEXTPROC>(loadProc("eglDestroyContext")); in LoadEGL()127 l_eglDestroySurface = reinterpret_cast<PFNEGLDESTROYSURFACEPROC>(loadProc("eglDestroySurface")); in LoadEGL()129 reinterpret_cast<PFNEGLGETCONFIGATTRIBPROC>(loadProc("eglGetConfigAttrib")); in LoadEGL()[all …]
220 ANGLE_UTIL_EXPORT void LoadEGL(LoadProc loadProc);
3019 ANGLE_UTIL_EXPORT void LoadGLES(LoadProc loadProc);
110 void LoadEGL_EGL(LoadProc loadProc) in LoadEGL_EGL() argument112 l_EGL_ChooseConfig = reinterpret_cast<PFNEGLCHOOSECONFIGPROC>(loadProc("EGL_ChooseConfig")); in LoadEGL_EGL()113 l_EGL_CopyBuffers = reinterpret_cast<PFNEGLCOPYBUFFERSPROC>(loadProc("EGL_CopyBuffers")); in LoadEGL_EGL()114 l_EGL_CreateContext = reinterpret_cast<PFNEGLCREATECONTEXTPROC>(loadProc("EGL_CreateContext")); in LoadEGL_EGL()116 reinterpret_cast<PFNEGLCREATEPBUFFERSURFACEPROC>(loadProc("EGL_CreatePbufferSurface")); in LoadEGL_EGL()118 reinterpret_cast<PFNEGLCREATEPIXMAPSURFACEPROC>(loadProc("EGL_CreatePixmapSurface")); in LoadEGL_EGL()120 reinterpret_cast<PFNEGLCREATEWINDOWSURFACEPROC>(loadProc("EGL_CreateWindowSurface")); in LoadEGL_EGL()122 reinterpret_cast<PFNEGLDESTROYCONTEXTPROC>(loadProc("EGL_DestroyContext")); in LoadEGL_EGL()124 reinterpret_cast<PFNEGLDESTROYSURFACEPROC>(loadProc("EGL_DestroySurface")); in LoadEGL_EGL()126 reinterpret_cast<PFNEGLGETCONFIGATTRIBPROC>(loadProc("EGL_GetConfigAttrib")); in LoadEGL_EGL()[all …]
219 ANGLE_NO_EXPORT void LoadEGL_EGL(LoadProc loadProc);
46 void LoadWGL(LoadProc loadProc) in LoadWGL() argument49 reinterpret_cast<PFNCHOOSEPIXELFORMATPROC>(loadProc("ChoosePixelFormat")); in LoadWGL()51 reinterpret_cast<PFNDESCRIBEPIXELFORMATPROC>(loadProc("DescribePixelFormat")); in LoadWGL()53 reinterpret_cast<PFNGETENHMETAFILEPIXELFORMATPROC>(loadProc("GetEnhMetaFilePixelFormat")); in LoadWGL()54 l__GetPixelFormat = reinterpret_cast<PFNGETPIXELFORMATPROC>(loadProc("GetPixelFormat")); in LoadWGL()55 l__SetPixelFormat = reinterpret_cast<PFNSETPIXELFORMATPROC>(loadProc("SetPixelFormat")); in LoadWGL()56 l__SwapBuffers = reinterpret_cast<PFNSWAPBUFFERSPROC>(loadProc("SwapBuffers")); in LoadWGL()57 l__wglCopyContext = reinterpret_cast<PFNWGLCOPYCONTEXTPROC>(loadProc("wglCopyContext")); in LoadWGL()58 l__wglCreateContext = reinterpret_cast<PFNWGLCREATECONTEXTPROC>(loadProc("wglCreateContext")); in LoadWGL()60 reinterpret_cast<PFNWGLCREATELAYERCONTEXTPROC>(loadProc("wglCreateLayerContext")); in LoadWGL()[all …]
86 void LoadWGL(LoadProc loadProc);