Searched refs:maxTextureMatrixStackDepth (Results 1 – 3 of 3) sorted by relevance
860 GLuint maxTextureMatrixStackDepth = 0; member
1096 caps.maxTextureMatrixStackDepth = 2; in GenerateMinimumCaps()
1772 *params = mState.mCaps.maxTextureMatrixStackDepth; in getIntegervImpl()3279 mState.mCaps.maxTextureMatrixStackDepth = Caps::GlobalMatrixStackDepth; in initCaps()