Searched refs:programData (Results 1 – 9 of 9) sorted by relevance
| /device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/d3d/ |
| D | DynamicImage2DHLSL.h | 20 const gl::ProgramState &programData, 28 const gl::ProgramState &programData, in GenerateComputeShaderForImage2DBindSignature() argument 32 return generateShaderForImage2DBindSignature(context, programD3D, programData, in GenerateComputeShaderForImage2DBindSignature()
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| D | DynamicHLSL.h | 160 const gl::ProgramState &programData, 164 const gl::ProgramState &programData, 177 const gl::ProgramState &programData, 185 const gl::ProgramState &programData,
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| D | DynamicHLSL.cpp | 359 const gl::ProgramState &programData, in generateComputeShaderForImage2DBindSignature() argument 364 programData.getAttachedShader(ShaderType::Compute)->getTranslatedSource()); in generateComputeShaderForImage2DBindSignature() 371 return GenerateComputeShaderForImage2DBindSignature(context, programD3D, programData, in generateComputeShaderForImage2DBindSignature() 468 const gl::ProgramState &programData, in generateShaderLinkHLSL() argument 478 gl::Shader *vertexShaderGL = programData.getAttachedShader(ShaderType::Vertex); in generateShaderLinkHLSL() 479 gl::Shader *fragmentShaderGL = programData.getAttachedShader(ShaderType::Fragment); in generateShaderLinkHLSL() 989 const gl::ProgramState &programData, in generateGeometryShaderHLSL() argument 1213 const gl::ProgramState &programData, in getPixelShaderOutputKey() argument 1269 outputLocationIndex < programData.getOutputLocations().size(); ++outputLocationIndex) in getPixelShaderOutputKey() 1272 programData.getOutputLocations().at(outputLocationIndex); in getPixelShaderOutputKey() [all …]
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| D | DynamicImage2DHLSL.cpp | 700 const gl::ProgramState &programData, in OutputHLSLImage2DUniformGroup() argument 828 gl::Shader *shaderGL = programData.getAttachedShader(shaderType); in OutputHLSLImage2DUniformGroup() 857 const gl::ProgramState &programData, in generateShaderForImage2DBindSignature() argument 895 gl::Shader *shaderGL = programData.getAttachedShader(shaderType); in generateShaderForImage2DBindSignature() 906 OutputHLSLImage2DUniformGroup(programD3D, programData, shaderType, out, in generateShaderForImage2DBindSignature() 913 std::string shaderHLSL(programData.getAttachedShader(shaderType)->getTranslatedSource()); in generateShaderForImage2DBindSignature()
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| /device/generic/vulkan-cereal/stream-servers/glestranslator/GLES_V2/ |
| D | GLESv2Imp.cpp | 431 auto programData = ctx->shareGroup()->getObjectData( in glAttachShader() local 435 SET_ERROR_IF(!shaderData || !programData ,GL_INVALID_OPERATION); in glAttachShader() 437 !(programData->getDataType()==PROGRAM_DATA) ,GL_INVALID_OPERATION); in glAttachShader() 440 ProgramData* pData = (ProgramData*)programData; in glAttachShader() 1362 auto programData = ctx->shareGroup()->getObjectData( in glDeleteProgram() local 1364 SET_ERROR_IF(!(programData->getDataType()==PROGRAM_DATA), in glDeleteProgram() 1366 ProgramData* pData = (ProgramData*)programData; in glDeleteProgram() 1435 ProgramData* programData = (ProgramData*)objData; in glDetachShader() local 1436 SET_ERROR_IF(!programData->isAttached(shader),GL_INVALID_OPERATION); in glDetachShader() 1437 programData->detachShader(shader); in glDetachShader() [all …]
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| D | GLESv2Context.cpp | 707 const ObjectDataPtr& programData) { in setUseProgram() argument 709 assert(!programData || in setUseProgram() 710 programData->getDataType() == ObjectDataType::PROGRAM_DATA); in setUseProgram() 711 m_useProgramData = programData; in setUseProgram()
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| D | GLESv2Context.h | 79 void setUseProgram(GLuint program, const ObjectDataPtr& programData);
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| /device/generic/goldfish-opengl/shared/OpenglCodecCommon/ |
| D | GLSharedGroup.cpp | 446 return shaderProgramData->programData.isInitialized(); in isProgramInitialized() 591 type = spData->programData.getTypeForLocation(location); in getProgramUniformType() 633 if (spData) return spData->programData.getNextSamplerUniform(index, val, target); in getNextSamplerUniform() 654 if (spData) return spData->programData.setSamplerUniform(appLoc, val, target); in setSamplerUniform() 738 return &spData->programData; in getProgramDataLocked() 807 spData->programData.initProgramData(numIndices, numAttributes); in initShaderProgramData() 815 ProgramData& pData = spData->programData; in setShaderProgramIndexInfo()
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| D | GLSharedGroup.h | 171 ProgramData programData; variable
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