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Searched refs:programData (Results 1 – 9 of 9) sorted by relevance

/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/d3d/
DDynamicImage2DHLSL.h20 const gl::ProgramState &programData,
28 const gl::ProgramState &programData, in GenerateComputeShaderForImage2DBindSignature() argument
32 return generateShaderForImage2DBindSignature(context, programD3D, programData, in GenerateComputeShaderForImage2DBindSignature()
DDynamicHLSL.h160 const gl::ProgramState &programData,
164 const gl::ProgramState &programData,
177 const gl::ProgramState &programData,
185 const gl::ProgramState &programData,
DDynamicHLSL.cpp359 const gl::ProgramState &programData, in generateComputeShaderForImage2DBindSignature() argument
364 programData.getAttachedShader(ShaderType::Compute)->getTranslatedSource()); in generateComputeShaderForImage2DBindSignature()
371 return GenerateComputeShaderForImage2DBindSignature(context, programD3D, programData, in generateComputeShaderForImage2DBindSignature()
468 const gl::ProgramState &programData, in generateShaderLinkHLSL() argument
478 gl::Shader *vertexShaderGL = programData.getAttachedShader(ShaderType::Vertex); in generateShaderLinkHLSL()
479 gl::Shader *fragmentShaderGL = programData.getAttachedShader(ShaderType::Fragment); in generateShaderLinkHLSL()
989 const gl::ProgramState &programData, in generateGeometryShaderHLSL() argument
1213 const gl::ProgramState &programData, in getPixelShaderOutputKey() argument
1269 outputLocationIndex < programData.getOutputLocations().size(); ++outputLocationIndex) in getPixelShaderOutputKey()
1272 programData.getOutputLocations().at(outputLocationIndex); in getPixelShaderOutputKey()
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DDynamicImage2DHLSL.cpp700 const gl::ProgramState &programData, in OutputHLSLImage2DUniformGroup() argument
828 gl::Shader *shaderGL = programData.getAttachedShader(shaderType); in OutputHLSLImage2DUniformGroup()
857 const gl::ProgramState &programData, in generateShaderForImage2DBindSignature() argument
895 gl::Shader *shaderGL = programData.getAttachedShader(shaderType); in generateShaderForImage2DBindSignature()
906 OutputHLSLImage2DUniformGroup(programD3D, programData, shaderType, out, in generateShaderForImage2DBindSignature()
913 std::string shaderHLSL(programData.getAttachedShader(shaderType)->getTranslatedSource()); in generateShaderForImage2DBindSignature()
/device/generic/vulkan-cereal/stream-servers/glestranslator/GLES_V2/
DGLESv2Imp.cpp431 auto programData = ctx->shareGroup()->getObjectData( in glAttachShader() local
435 SET_ERROR_IF(!shaderData || !programData ,GL_INVALID_OPERATION); in glAttachShader()
437 !(programData->getDataType()==PROGRAM_DATA) ,GL_INVALID_OPERATION); in glAttachShader()
440 ProgramData* pData = (ProgramData*)programData; in glAttachShader()
1362 auto programData = ctx->shareGroup()->getObjectData( in glDeleteProgram() local
1364 SET_ERROR_IF(!(programData->getDataType()==PROGRAM_DATA), in glDeleteProgram()
1366 ProgramData* pData = (ProgramData*)programData; in glDeleteProgram()
1435 ProgramData* programData = (ProgramData*)objData; in glDetachShader() local
1436 SET_ERROR_IF(!programData->isAttached(shader),GL_INVALID_OPERATION); in glDetachShader()
1437 programData->detachShader(shader); in glDetachShader()
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DGLESv2Context.cpp707 const ObjectDataPtr& programData) { in setUseProgram() argument
709 assert(!programData || in setUseProgram()
710 programData->getDataType() == ObjectDataType::PROGRAM_DATA); in setUseProgram()
711 m_useProgramData = programData; in setUseProgram()
DGLESv2Context.h79 void setUseProgram(GLuint program, const ObjectDataPtr& programData);
/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLSharedGroup.cpp446 return shaderProgramData->programData.isInitialized(); in isProgramInitialized()
591 type = spData->programData.getTypeForLocation(location); in getProgramUniformType()
633 if (spData) return spData->programData.getNextSamplerUniform(index, val, target); in getNextSamplerUniform()
654 if (spData) return spData->programData.setSamplerUniform(appLoc, val, target); in setSamplerUniform()
738 return &spData->programData; in getProgramDataLocked()
807 spData->programData.initProgramData(numIndices, numAttributes); in initShaderProgramData()
815 ProgramData& pData = spData->programData; in setShaderProgramIndexInfo()
DGLSharedGroup.h171 ProgramData programData; variable