Searched refs:shaderArraysPerEngineCount (Results 1 – 11 of 11) sorted by relevance
65 shader_core_properties.shaderArraysPerEngineCount;
7719 uint32_t shaderArraysPerEngineCount; member
8365 …if (!((a->shaderArraysPerEngineCount) == (b->shaderArraysPerEngineCount))) { onFail("a->shaderArra… in checkEqual_VkPhysicalDeviceShaderCorePropertiesAMD()
21822 vkStream->write((uint32_t*)&forMarshaling->shaderArraysPerEngineCount, sizeof(uint32_t)); in marshal_VkPhysicalDeviceShaderCorePropertiesAMD()21861 vkStream->read((uint32_t*)&forUnmarshaling->shaderArraysPerEngineCount, sizeof(uint32_t)); in unmarshal_VkPhysicalDeviceShaderCorePropertiesAMD()
16171 memcpy((uint32_t*)&forUnmarshaling->shaderArraysPerEngineCount, *ptr, sizeof(uint32_t)); in reservedunmarshal_VkPhysicalDeviceShaderCorePropertiesAMD()
7960 …// Original field: None uint32_t shaderArraysPerEngineCount. stringarray? 0 string? 0 hasLenInfo? 07961 optional uint32 shaderArraysPerEngineCount = 4; field
9831 uint32_t shaderArraysPerEngineCount; member
70089 …: shaderEngineCount( shaderEngineCount_ ), shaderArraysPerEngineCount( shaderArraysPerEngineCount_…70132 && ( shaderArraysPerEngineCount == rhs.shaderArraysPerEngineCount ) in operator ==()70159 uint32_t shaderArraysPerEngineCount = {}; member
3034 * [[features-limits-shaderArraysPerEngineCount]]3035 pname:shaderArraysPerEngineCount is an unsigned integer value indicating
18122 vkStream->write((uint32_t*)&forMarshaling->shaderArraysPerEngineCount, sizeof(uint32_t)); in marshal_VkPhysicalDeviceShaderCorePropertiesAMD()18150 vkStream->read((uint32_t*)&forUnmarshaling->shaderArraysPerEngineCount, sizeof(uint32_t)); in unmarshal_VkPhysicalDeviceShaderCorePropertiesAMD()
12200 memcpy(*ptr, (uint32_t*)&forMarshaling->shaderArraysPerEngineCount, sizeof(uint32_t)); in reservedmarshal_VkPhysicalDeviceShaderCorePropertiesAMD()