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Searched refs:updateMultiviewBaseViewLayerIndexUniformImpl (Results 1 – 2 of 2) sorted by relevance

/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/gl/
DStateManagerGL.h169 updateMultiviewBaseViewLayerIndexUniformImpl(program, drawFramebufferState); in updateMultiviewBaseViewLayerIndexUniform()
200 void updateMultiviewBaseViewLayerIndexUniformImpl(
DStateManagerGL.cpp2330 void StateManagerGL::updateMultiviewBaseViewLayerIndexUniformImpl( in updateMultiviewBaseViewLayerIndexUniformImpl() function in rx::StateManagerGL