Searched refs:usesGeometryShaderForPointSpriteEmulation (Results 1 – 2 of 2) sorted by relevance
209 bool usesGeometryShaderForPointSpriteEmulation() const;
712 bool ProgramD3D::usesGeometryShaderForPointSpriteEmulation() const in usesGeometryShaderForPointSpriteEmulation() function in rx::ProgramD3D736 return usesGeometryShaderForPointSpriteEmulation(); in usesGeometryShader()1653 usesGeometryShaderForPointSpriteEmulation(), mGeometryShaderPreamble); in getGeometryExecutableForPrimitiveType()