/external/angle/src/libANGLE/renderer/d3d/d3d11/shaders/ |
D | MultiplyAlpha.hlsl | 21 float4 color = TextureF.Sample(Sampler, inTexCoord).rgba; 22 color.rgb = color.r * color.a; 23 color.a = 1.0f; 24 return color; 28 float4 color = TextureF.Sample(Sampler, inTexCoord).rgba; 29 if (color.a > 0.0f) 31 color.rgb = color.r / color.a; 33 color.a = 1.0f; 34 return color; 40 float4 color = TextureF.Sample(Sampler, inTexCoord).rgba; [all …]
|
/external/angle/third_party/vulkan-deps/glslang/src/Test/ |
D | spv.loops.frag | 37 vec4 color = BaseColor; 41 if (color.x < 0.33) { 42 color += vec4(0.33); 45 if (color.x < 0.66) { 46 color += vec4(0.66); 50 color += vec4(0.33); 55 while (color.x < d) { 56 color += bigColor; 60 while (color.z < d) { 61 color += bigColor1_1; [all …]
|
D | loops.frag | 55 vec4 color = BaseColor; 59 if (color.x < 0.33) { 60 color += vec4(0.33); 63 if (color.x < 0.66) { 64 color += vec4(0.66); 68 color += vec4(0.33); 73 while (color.x < d) { 74 color += bigColor; 78 while (color.z < d) { 79 color += bigColor1_1; [all …]
|
D | spv.texture.frag | 26 vec4 color = vec4(0.0, 0.0, 0.0, 0.0); 28 color += texture (texSampler1D, coords1D); 29 color += texture (texSampler1D, coords1D, bias); 30 color += textureProj(texSampler1D, coords2D); 31 color += textureProj(texSampler1D, coords4D); 32 color += textureProj(texSampler1D, coords2D, bias); 33 color += textureProj(texSampler1D, coords4D, bias); 35 color += texture (texSampler2D, coords2D); 36 color += texture (texSampler2D, coords2D, bias); 37 color += textureProj (texSampler2D, coords3D); [all …]
|
D | texture.frag | 26 vec4 color = vec4(0.0, 0.0, 0.0, 0.0); 28 color += texture1D (texSampler1D, coords1D); 29 color += texture1D (texSampler1D, coords1D, bias); 30 color += texture1DProj(texSampler1D, coords2D); 31 color += texture1DProj(texSampler1D, coords4D); 32 color += texture1DProj(texSampler1D, coords2D, bias); 33 color += texture1DProj(texSampler1D, coords4D, bias); 35 color += texture2D (texSampler2D, coords2D); 36 color += texture2D (texSampler2D, coords2D, bias); 37 color += texture2DProj (texSampler2D, coords3D); [all …]
|
/external/deqp-deps/glslang/Test/ |
D | spv.loops.frag | 37 vec4 color = BaseColor; 41 if (color.x < 0.33) { 42 color += vec4(0.33); 45 if (color.x < 0.66) { 46 color += vec4(0.66); 50 color += vec4(0.33); 55 while (color.x < d) { 56 color += bigColor; 60 while (color.z < d) { 61 color += bigColor1_1; [all …]
|
D | loops.frag | 55 vec4 color = BaseColor; 59 if (color.x < 0.33) { 60 color += vec4(0.33); 63 if (color.x < 0.66) { 64 color += vec4(0.66); 68 color += vec4(0.33); 73 while (color.x < d) { 74 color += bigColor; 78 while (color.z < d) { 79 color += bigColor1_1; [all …]
|
D | spv.texture.frag | 26 vec4 color = vec4(0.0, 0.0, 0.0, 0.0); 28 color += texture (texSampler1D, coords1D); 29 color += texture (texSampler1D, coords1D, bias); 30 color += textureProj(texSampler1D, coords2D); 31 color += textureProj(texSampler1D, coords4D); 32 color += textureProj(texSampler1D, coords2D, bias); 33 color += textureProj(texSampler1D, coords4D, bias); 35 color += texture (texSampler2D, coords2D); 36 color += texture (texSampler2D, coords2D, bias); 37 color += textureProj (texSampler2D, coords3D); [all …]
|
D | texture.frag | 26 vec4 color = vec4(0.0, 0.0, 0.0, 0.0); 28 color += texture1D (texSampler1D, coords1D); 29 color += texture1D (texSampler1D, coords1D, bias); 30 color += texture1DProj(texSampler1D, coords2D); 31 color += texture1DProj(texSampler1D, coords4D); 32 color += texture1DProj(texSampler1D, coords2D, bias); 33 color += texture1DProj(texSampler1D, coords4D, bias); 35 color += texture2D (texSampler2D, coords2D); 36 color += texture2D (texSampler2D, coords2D, bias); 37 color += texture2DProj (texSampler2D, coords3D); [all …]
|
/external/fmtlib/doc/bootstrap/mixins/ |
D | gradients.less | 7 // Creates two color stops, start and end, by specifying a color and position for each color stop. 9 .horizontal(@start-color: #555; @end-color: #333; @start-percent: 0%; @end-percent: 100%) { 10 …background-image: -webkit-linear-gradient(left, @start-color @start-percent, @end-color @end-perce… 11 …background-image: -o-linear-gradient(left, @start-color @start-percent, @end-color @end-percent); … 12 …background-image: linear-gradient(to right, @start-color @start-percent, @end-color @end-percent);… 14 …artColorstr='%d', endColorstr='%d', GradientType=1)",argb(@start-color),argb(@end-color))); // IE9… 19 // Creates two color stops, start and end, by specifying a color and position for each color stop. 21 .vertical(@start-color: #555; @end-color: #333; @start-percent: 0%; @end-percent: 100%) { 22 …background-image: -webkit-linear-gradient(top, @start-color @start-percent, @end-color @end-percen… 23 …background-image: -o-linear-gradient(top, @start-color @start-percent, @end-color @end-percent); … [all …]
|
/external/skia/resources/sksl/dslfp/ |
D | GrDSLFPTest_IfStatement.fp | 6 half4 color = half4(0); 8 // Basic if statement. (00 == 00: true --> color=0001) 9 if (color.rg == color.ba) color.a = one; 12 if (color.rg == color.ba) { 13 color.r = color.a; 18 // Basic if-else statement. (0 == 0: true --> color=1011) 19 if (color.r == color.g) color = color.araa; else color = color.rrra; 22 if (color.r + color.g + color.b + color.a == one) { // (3 == 1: false) 23 color = half4(-1); 24 } else if (color.r + color.g + color.b + color.a == 2) { // (3 == 2: false) [all …]
|
/external/angle/src/libANGLE/renderer/metal/shaders/ |
D | copy_buffer.metal | 108 vec<TYPE, 4> color, \ 115 #define FORWARD_COMMON_WRITE_FUNC_PARAMS gIndices, options, bufferOffset, color, buffer 123 vec<T, 4> color, 130 dstTexture2d.write(color, writeIndices.xy); 133 dstTexture2dArray.write(color, writeIndices.xy, writeIndices.z); 136 dstTexture3d.write(color, writeIndices); 139 dstTextureCube.write(color, writeIndices.xy, writeIndices.z); 150 vec<T, 4> color; 160 color = srcTexture2d.read(coords.xy, options.textureLevel); 163 color = srcTexture2dArray.read(coords.xy, options.textureLayer, options.textureLevel); [all …]
|
/external/pdfium/testing/resources/javascript/ |
D | color_methods_expected.txt | 1 Alert: PASS: color.convert() threw color.convert: Incorrect number of parameters passed to function. 2 Alert: PASS: color.convert(1) threw color.convert: Incorrect number of parameters passed to functio… 3 Alert: PASS: color.convert(undefined, 'RGB') threw color.convert: Incorrect parameter type. 4 Alert: PASS: color.convert('BOGUS', 'RGB') threw color.convert: Incorrect parameter type. 5 Alert: PASS: color.convert('{}', 'RGB') threw color.convert: Incorrect parameter type. 6 Alert: PASS: color.convert(['T'], 'BOGUS') = T 7 Alert: PASS: color.convert(['T'], 'T') = T 8 Alert: PASS: color.convert(['T'], 'G') = T 9 Alert: PASS: color.convert(['T'], 'RGB') = T 10 Alert: PASS: color.convert(['T'], 'CMYK') = T [all …]
|
D | color_methods.in | 38 expectError("color.convert()"); 39 expectError("color.convert(1)"); 40 expectError("color.convert(undefined, 'RGB')"); 41 expectError("color.convert('BOGUS', 'RGB')"); 42 expectError("color.convert('{}', 'RGB')"); 45 expect("color.convert(['T'], 'BOGUS')", "T"); 46 expect("color.convert(['T'], 'T')", "T"); 47 expect("color.convert(['T'], 'G')", "T"); 48 expect("color.convert(['T'], 'RGB')", "T"); 49 expect("color.convert(['T'], 'CMYK')", "T"); [all …]
|
/external/python/httplib2/doc/html/_static/ |
D | pygments.css | 1 .hll { background-color: #ffffcc } 2 .c { color: #408090; font-style: italic } /* Comment */ 4 .k { color: #007020; font-weight: bold } /* Keyword */ 5 .o { color: #666666 } /* Operator */ 6 .cm { color: #408090; font-style: italic } /* Comment.Multiline */ 7 .cp { color: #007020 } /* Comment.Preproc */ 8 .c1 { color: #408090; font-style: italic } /* Comment.Single */ 9 .cs { color: #408090; background-color: #fff0f0 } /* Comment.Special */ 10 .gd { color: #A00000 } /* Generic.Deleted */ 12 .gr { color: #FF0000 } /* Generic.Error */ [all …]
|
/external/pdfium/core/fxcrt/css/ |
D | cfx_cssdeclaration_unittest.cpp | 10 FX_ARGB color; in TEST() local 13 EXPECT_FALSE(CFX_CSSDeclaration::ParseCSSColor(L"#000", 3, &color)); in TEST() 14 EXPECT_FALSE(CFX_CSSDeclaration::ParseCSSColor(L"#000000", 5, &color)); in TEST() 15 EXPECT_FALSE(CFX_CSSDeclaration::ParseCSSColor(L"#000000", 8, &color)); in TEST() 18 EXPECT_TRUE(CFX_CSSDeclaration::ParseCSSColor(L"#zxytlm", 7, &color)); in TEST() 19 EXPECT_EQ(0, FXARGB_R(color)); in TEST() 20 EXPECT_EQ(0, FXARGB_G(color)); in TEST() 21 EXPECT_EQ(0, FXARGB_B(color)); in TEST() 23 EXPECT_TRUE(CFX_CSSDeclaration::ParseCSSColor(L"#000", 4, &color)); in TEST() 24 EXPECT_EQ(0, FXARGB_R(color)); in TEST() [all …]
|
/external/python/setuptools/docs/_theme/nature/static/ |
D | pygments.css | 1 .c { color: #999988; font-style: italic } /* Comment */ 4 .cm { color: #999988; font-style: italic } /* Comment.Multiline */ 5 .cp { color: #999999; font-weight: bold } /* Comment.preproc */ 6 .c1 { color: #999988; font-style: italic } /* Comment.Single */ 7 .gd { color: #000000; background-color: #ffdddd } /* Generic.Deleted */ 9 .gr { color: #aa0000 } /* Generic.Error */ 10 .gh { color: #999999 } /* Generic.Heading */ 11 .gi { color: #000000; background-color: #ddffdd } /* Generic.Inserted */ 12 .go { color: #111 } /* Generic.Output */ 13 .gp { color: #555555 } /* Generic.Prompt */ [all …]
|
/external/python/cpython3/Lib/idlelib/idle_test/ |
D | test_colorizer.py | 120 self.color = colorizer.ColorDelegator() 123 self.color.close() 125 self.color.resetcache() 126 del self.color 129 color = self.color 130 self.assertIsInstance(color, colorizer.ColorDelegator) 135 color = self.color 136 self.assertIsNone(color.after_id) 137 self.assertTrue(color.allow_colorizing) 138 self.assertFalse(color.colorizing) [all …]
|
/external/libnl/doc/stylesheets/ |
D | pygments.css | 4 .highlight .hll { background-color: #ffffcc } 6 .highlight .c { color: #008800; font-style: italic } /* Comment */ 8 .highlight .k { color: #AA22FF; font-weight: bold } /* Keyword */ 9 .highlight .o { color: #666666 } /* Operator */ 10 .highlight .cm { color: #008800; font-style: italic } /* Comment.Multiline */ 11 .highlight .cp { color: #008800 } /* Comment.Preproc */ 12 .highlight .c1 { color: #008800; font-style: italic } /* Comment.Single */ 13 .highlight .cs { color: #008800; font-weight: bold } /* Comment.Special */ 14 .highlight .gd { color: #A00000 } /* Generic.Deleted */ 16 .highlight .gr { color: #FF0000 } /* Generic.Error */ [all …]
|
/external/mesa3d/src/mesa/drivers/x11/ |
D | xm_line.c | 65 const GLubyte *color = vert->color; 67 color[0], color[1], 68 color[2], color[3], 133 const GLubyte *color = vert1->color; \ 135 PACK_TRUECOLOR( pixel, color[0], color[1], color[2] ); 148 const GLubyte *color = vert1->color; \ 149 GLuint pixel = PACK_8A8B8G8R(color[0], color[1], color[2], color[3]); 165 const GLubyte *color = vert1->color; \ 166 GLuint pixel = PACK_8A8R8G8B(color[0], color[1], color[2], color[3]); 182 const GLubyte *color = vert1->color; \ [all …]
|
/external/swiftshader/tests/regres/testlists/ |
D | vk-master-ASSERT.txt | 1 dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.color.1d.astc_10x10_srgb_block.astc_10x10… 2 dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.color.1d.astc_10x10_srgb_block.astc_10x10… 3 dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.color.1d.astc_10x10_srgb_block.astc_10x10… 4 dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.color.1d.astc_10x10_srgb_block.astc_10x10… 5 dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.color.1d.astc_10x10_unorm_block.astc_10x1… 6 dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.color.1d.astc_10x10_unorm_block.astc_10x1… 7 dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.color.1d.astc_10x10_unorm_block.astc_10x1… 8 dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.color.1d.astc_10x10_unorm_block.astc_10x1… 9 dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.color.1d.astc_10x5_srgb_block.astc_10x5_s… 10 dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.color.1d.astc_10x5_srgb_block.astc_10x5_s… [all …]
|
/external/llvm-project/llvm/test/tools/llvm-xray/X86/ |
D | graph-diff-simple.txt | 28 #VCEC-DAG: F[[N1NO:[0-9]+]] [label="#1" color="#276419"] 29 #VCEC-DAG: F[[N2NO:[0-9]+]] [label="#2" color="#276419"] 30 #VCEC-DAG: F[[N3NO:[0-9]+]] [label="#3" color="#276419"] 31 #VCEC-DAG: F[[N4NO:[0-9]+]] [label="#4" color="#9BCF61"] 32 #VCEC-DAG: F[[N5NO:[0-9]+]] [label="#5" color="#F7F7F7"] 33 #VCEC-DAG: F[[N6NO:[0-9]+]] [label="#6" color="#F5C4E0"] 34 #VCEC-DAG: F[[N7NO:[0-9]+]] [label="#7" color="#E17FB4"] 35 #VCEC-DAG: F[[N8NO:[0-9]+]] [label="#8" color="#CB3088"] 36 #VCEC-DAG: F[[N9NO:[0-9]+]] [label="#9" color="#AD0E69"] 37 #VCEC-DAG: F[[NANO:[0-9]+]] [label="#10" color="#00FF00"] [all …]
|
/external/ImageMagick/tests/ |
D | drawtest.c | 72 *color; in ScribbleImage() local 75 color=NewPixelWand(); in ScribbleImage() 83 (void) PixelSetColor(color,"#ffffff"); in ScribbleImage() 84 DrawSetFillColor(picasso,color); in ScribbleImage() 87 (void) PixelSetColor(color,"none"); in ScribbleImage() 88 DrawSetFillColor(picasso,color); in ScribbleImage() 89 DrawSetStrokeColor(picasso,color); in ScribbleImage() 117 (void) PixelSetColor(color,"#ff0000"); in ScribbleImage() 118 DrawSetStrokeColor(picasso,color); in ScribbleImage() 120 (void) PixelSetColor(color,"#ff00ff"); in ScribbleImage() [all …]
|
/external/deqp/framework/delibs/coding_guidelines/ |
D | prettify.css | 1 …color:#080}.kwd{color:#008}.com{color:#800}.typ{color:#606}.lit{color:#066}.pun{color:#660}.pln{co…
|
/external/skia/src/gpu/effects/ |
D | GrColorMatrixFragmentProcessor.fp | 20 half4 color = sample(inputFP); 22 color = unpremul(color); 24 color = m * color + v; 26 color = saturate(color); 28 color.a = saturate(color.a); 31 color.rgb *= color.a; 33 return color; 39 SkColor4f color; 41 color = input.unpremul(); 43 color.fR = input.fR; [all …]
|