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Searched refs:context (Results 1 – 25 of 8788) sorted by relevance

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/external/XNNPACK/src/
Doperator-run.c25 const struct gemm_context context[restrict XNN_MIN_ELEMENTS(1)], in xnn_compute_grouped_gemm()
32 const size_t k_scaled = context->k_scaled; in xnn_compute_grouped_gemm()
33 const size_t a_stride = context->a_stride; in xnn_compute_grouped_gemm()
34 const size_t cm_stride = context->cm_stride; in xnn_compute_grouped_gemm()
36 context->ukernel.function[XNN_UARCH_DEFAULT]( in xnn_compute_grouped_gemm()
40 (const void*) ((uintptr_t) context->a + mr_block_start * a_stride + group_index * k_scaled), in xnn_compute_grouped_gemm()
42 …(const void*) ((uintptr_t) context->packed_w + nr_block_start * context->w_stride + group_index * in xnn_compute_grouped_gemm()
43 …(void*) ((uintptr_t) context->c + mr_block_start * cm_stride + (nr_block_start << context->log2_cs… in xnn_compute_grouped_gemm()
45 context->cn_stride, in xnn_compute_grouped_gemm()
46 &context->params); in xnn_compute_grouped_gemm()
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/external/angle/src/libGL/
Dentry_points_gl_1_autogen.cpp35 Context *context = GetValidGlobalContext(); in GL_Accum() local
36 EVENT(context, GLAccum, "context = %d, op = %s, value = %f", CID(context), in GL_Accum()
39 if (context) in GL_Accum()
41 std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); in GL_Accum()
42 bool isCallValid = (context->skipValidation() || ValidateAccum(context, op, value)); in GL_Accum()
45 context->accum(op, value); in GL_Accum()
47 ANGLE_CAPTURE(Accum, isCallValid, context, op, value); in GL_Accum()
57 Context *context = GetValidGlobalContext(); in GL_AlphaFunc() local
58 EVENT(context, GLAlphaFunc, "context = %d, func = %s, ref = %f", CID(context), in GL_AlphaFunc()
61 if (context) in GL_AlphaFunc()
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Dentry_points_gl_2_autogen.cpp35 Context *context = GetValidGlobalContext(); in GL_AttachShader() local
36 EVENT(context, GLAttachShader, "context = %d, program = %u, shader = %u", CID(context), program, in GL_AttachShader()
39 if (context) in GL_AttachShader()
43 std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); in GL_AttachShader()
44 bool isCallValid = (context->skipValidation() || in GL_AttachShader()
45 ValidateAttachShader(context, programPacked, shaderPacked)); in GL_AttachShader()
48 context->attachShader(programPacked, shaderPacked); in GL_AttachShader()
50 ANGLE_CAPTURE(AttachShader, isCallValid, context, programPacked, shaderPacked); in GL_AttachShader()
60 Context *context = GetValidGlobalContext(); in GL_BindAttribLocation() local
61 EVENT(context, GLBindAttribLocation, in GL_BindAttribLocation()
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Dentry_points_gl_3_autogen.cpp35 Context *context = GetValidGlobalContext(); in GL_BeginConditionalRender() local
36 EVENT(context, GLBeginConditionalRender, "context = %d, id = %u, mode = %s", CID(context), id, in GL_BeginConditionalRender()
39 if (context) in GL_BeginConditionalRender()
41 std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); in GL_BeginConditionalRender()
43 (context->skipValidation() || ValidateBeginConditionalRender(context, id, mode)); in GL_BeginConditionalRender()
46 context->beginConditionalRender(id, mode); in GL_BeginConditionalRender()
48 ANGLE_CAPTURE(BeginConditionalRender, isCallValid, context, id, mode); in GL_BeginConditionalRender()
58 Context *context = GetValidGlobalContext(); in GL_BeginTransformFeedback() local
59 EVENT(context, GLBeginTransformFeedback, "context = %d, primitiveMode = %s", CID(context), in GL_BeginTransformFeedback()
62 if (context) in GL_BeginTransformFeedback()
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Dentry_points_gl_4_autogen.cpp35 Context *context = GetValidGlobalContext(); in GL_BeginQueryIndexed() local
36 EVENT(context, GLBeginQueryIndexed, "context = %d, target = %s, index = %u, id = %u", in GL_BeginQueryIndexed()
37 CID(context), GLenumToString(GLenumGroup::QueryTarget, target), index, id); in GL_BeginQueryIndexed()
39 if (context) in GL_BeginQueryIndexed()
42 std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); in GL_BeginQueryIndexed()
43 bool isCallValid = (context->skipValidation() || in GL_BeginQueryIndexed()
44 ValidateBeginQueryIndexed(context, target, index, idPacked)); in GL_BeginQueryIndexed()
47 context->beginQueryIndexed(target, index, idPacked); in GL_BeginQueryIndexed()
49 ANGLE_CAPTURE(BeginQueryIndexed, isCallValid, context, target, index, idPacked); in GL_BeginQueryIndexed()
59 Context *context = GetValidGlobalContext(); in GL_BindTransformFeedback() local
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/external/angle/src/libGLESv2/
Dentry_points_gles_1_0_autogen.cpp27 Context *context = GetValidGlobalContext(); in GL_AlphaFunc() local
28 EVENT(context, GLAlphaFunc, "context = %d, func = %s, ref = %f", CID(context), in GL_AlphaFunc()
31 if (context) in GL_AlphaFunc()
34 std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); in GL_AlphaFunc()
36 (context->skipValidation() || ValidateAlphaFunc(context, funcPacked, ref)); in GL_AlphaFunc()
39 context->alphaFunc(funcPacked, ref); in GL_AlphaFunc()
41 ANGLE_CAPTURE(AlphaFunc, isCallValid, context, funcPacked, ref); in GL_AlphaFunc()
51 Context *context = GetValidGlobalContext(); in GL_AlphaFuncx() local
52 EVENT(context, GLAlphaFuncx, "context = %d, func = %s, ref = 0x%X", CID(context), in GL_AlphaFuncx()
55 if (context) in GL_AlphaFuncx()
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Dentry_points_gles_2_0_autogen.cpp27 Context *context = GetValidGlobalContext(); in GL_ActiveTexture() local
28 EVENT(context, GLActiveTexture, "context = %d, texture = %s", CID(context), in GL_ActiveTexture()
31 if (context) in GL_ActiveTexture()
33 std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); in GL_ActiveTexture()
34 bool isCallValid = (context->skipValidation() || ValidateActiveTexture(context, texture)); in GL_ActiveTexture()
37 context->activeTexture(texture); in GL_ActiveTexture()
39 ANGLE_CAPTURE(ActiveTexture, isCallValid, context, texture); in GL_ActiveTexture()
49 Context *context = GetValidGlobalContext(); in GL_AttachShader() local
50 EVENT(context, GLAttachShader, "context = %d, program = %u, shader = %u", CID(context), program, in GL_AttachShader()
53 if (context) in GL_AttachShader()
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Dentry_points_gles_3_0_autogen.cpp27 Context *context = GetValidGlobalContext(); in GL_BeginQuery() local
28 EVENT(context, GLBeginQuery, "context = %d, target = %s, id = %u", CID(context), in GL_BeginQuery()
31 if (context) in GL_BeginQuery()
35 std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); in GL_BeginQuery()
37 (context->skipValidation() || ValidateBeginQuery(context, targetPacked, idPacked)); in GL_BeginQuery()
40 context->beginQuery(targetPacked, idPacked); in GL_BeginQuery()
42 ANGLE_CAPTURE(BeginQuery, isCallValid, context, targetPacked, idPacked); in GL_BeginQuery()
52 Context *context = GetValidGlobalContext(); in GL_BeginTransformFeedback() local
53 EVENT(context, GLBeginTransformFeedback, "context = %d, primitiveMode = %s", CID(context), in GL_BeginTransformFeedback()
56 if (context) in GL_BeginTransformFeedback()
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Dentry_points_gles_3_2_autogen.cpp27 Context *context = GetValidGlobalContext(); in GL_BlendBarrier() local
28 EVENT(context, GLBlendBarrier, "context = %d", CID(context)); in GL_BlendBarrier()
30 if (context) in GL_BlendBarrier()
32 std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); in GL_BlendBarrier()
33 bool isCallValid = (context->skipValidation() || ValidateBlendBarrier(context)); in GL_BlendBarrier()
36 context->blendBarrier(); in GL_BlendBarrier()
38 ANGLE_CAPTURE(BlendBarrier, isCallValid, context); in GL_BlendBarrier()
48 Context *context = GetValidGlobalContext(); in GL_BlendEquationSeparatei() local
49 EVENT(context, GLBlendEquationSeparatei, "context = %d, buf = %u, modeRGB = %s, modeAlpha = %s", in GL_BlendEquationSeparatei()
50 CID(context), buf, GLenumToString(GLenumGroup::BlendEquationModeEXT, modeRGB), in GL_BlendEquationSeparatei()
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Dentry_points_gles_3_1_autogen.cpp27 Context *context = GetValidGlobalContext(); in GL_ActiveShaderProgram() local
28 EVENT(context, GLActiveShaderProgram, "context = %d, pipeline = %u, program = %u", CID(context), in GL_ActiveShaderProgram()
31 if (context) in GL_ActiveShaderProgram()
35 std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); in GL_ActiveShaderProgram()
36 bool isCallValid = (context->skipValidation() || in GL_ActiveShaderProgram()
37 ValidateActiveShaderProgram(context, pipelinePacked, programPacked)); in GL_ActiveShaderProgram()
40 context->activeShaderProgram(pipelinePacked, programPacked); in GL_ActiveShaderProgram()
42 ANGLE_CAPTURE(ActiveShaderProgram, isCallValid, context, pipelinePacked, programPacked); in GL_ActiveShaderProgram()
58 Context *context = GetValidGlobalContext(); in GL_BindImageTexture() local
59 EVENT(context, GLBindImageTexture, in GL_BindImageTexture()
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Dentry_points_gles_ext_autogen.cpp46 Context *context = GetValidGlobalContext(); in GL_DrawArraysInstancedBaseInstanceANGLE() local
47 EVENT(context, GLDrawArraysInstancedBaseInstanceANGLE, in GL_DrawArraysInstancedBaseInstanceANGLE()
49 CID(context), GLenumToString(GLenumGroup::PrimitiveType, mode), first, count, in GL_DrawArraysInstancedBaseInstanceANGLE()
52 if (context) in GL_DrawArraysInstancedBaseInstanceANGLE()
55 std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); in GL_DrawArraysInstancedBaseInstanceANGLE()
56 bool isCallValid = (context->skipValidation() || in GL_DrawArraysInstancedBaseInstanceANGLE()
58 context, modePacked, first, count, instanceCount, baseInstance)); in GL_DrawArraysInstancedBaseInstanceANGLE()
61 context->drawArraysInstancedBaseInstance(modePacked, first, count, instanceCount, in GL_DrawArraysInstancedBaseInstanceANGLE()
64 ANGLE_CAPTURE(DrawArraysInstancedBaseInstanceANGLE, isCallValid, context, modePacked, first, in GL_DrawArraysInstancedBaseInstanceANGLE()
81 Context *context = GetValidGlobalContext(); in GL_DrawElementsInstancedBaseVertexBaseInstanceANGLE() local
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/external/libwebsockets/lib/core/
Dcontext.c58 lws_stats_log_dump(pt->context); in lws_sul_stats_cb()
70 lws_peer_cull_peer_wait_list(pt->context); in lws_sul_peer_limits_cb()
104 struct lws_context *context = lws_container_of(mgr, struct lws_context, in lws_state_notify_protocol_init() local
113 for (n = 0; n < context->count_threads; n++) in lws_state_notify_protocol_init()
114 lws_system_do_attach(&context->pt[n]); in lws_state_notify_protocol_init()
123 if (!lws_dhcpc_status(context, NULL)) in lws_state_notify_protocol_init()
133 context->pss_policies && in lws_state_notify_protocol_init()
134 !lws_system_blob_get_size(lws_system_get_blob(context, in lws_state_notify_protocol_init()
142 if (!lws_ss_sys_auth_api_amazon_com(context)) in lws_state_notify_protocol_init()
152 context->pss_policies && !context->policy_updated) { in lws_state_notify_protocol_init()
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/external/protobuf/src/google/protobuf/compiler/cpp/
Dcpp_plugin_unittest.cc61 const std::string& parameter, GeneratorContext* context, in Generate() argument
63 TryInsert("test.pb.h", "includes", context); in Generate()
64 TryInsert("test.pb.h", "namespace_scope", context); in Generate()
65 TryInsert("test.pb.h", "global_scope", context); in Generate()
66 TryInsert("test.pb.h", "class_scope:foo.Bar", context); in Generate()
67 TryInsert("test.pb.h", "class_scope:foo.Bar.Baz", context); in Generate()
69 TryInsert("test.pb.cc", "includes", context); in Generate()
70 TryInsert("test.pb.cc", "namespace_scope", context); in Generate()
71 TryInsert("test.pb.cc", "global_scope", context); in Generate()
74 TryInsert("test.pb.h", "field_get:foo.Bar.optInt", context); in Generate()
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/external/tensorflow/tensorflow/python/framework/
Dconfig.py23 from tensorflow.python.eager import context
106 return context.context().intra_op_parallelism_threads
120 context.context().intra_op_parallelism_threads = num_threads
133 return context.context().inter_op_parallelism_threads
146 context.context().inter_op_parallelism_threads = num_threads
158 if context.context().optimizer_jit:
185 context.context().optimizer_jit = autoclustering_enabled
201 return context.context().get_optimizer_experimental_options()
243 context.context().set_optimizer_experimental_options(options)
258 return context.context().soft_device_placement
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/external/mesa3d/src/gallium/drivers/tegra/
Dtegra_context.c38 struct tegra_context *context = to_tegra_context(pcontext); in tegra_destroy() local
40 if (context->base.stream_uploader) in tegra_destroy()
41 u_upload_destroy(context->base.stream_uploader); in tegra_destroy()
43 context->gpu->destroy(context->gpu); in tegra_destroy()
44 free(context); in tegra_destroy()
51 struct tegra_context *context = to_tegra_context(pcontext); in tegra_draw_vbo() local
70 context->gpu->draw_vbo(context->gpu, pinfo); in tegra_draw_vbo()
79 struct tegra_context *context = to_tegra_context(pcontext); in tegra_render_condition() local
81 context->gpu->render_condition(context->gpu, query, condition, mode); in tegra_render_condition()
88 struct tegra_context *context = to_tegra_context(pcontext); in tegra_create_query() local
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/external/angle/src/libANGLE/
DvalidationESEXT.cpp26 bool ValidateGetImageFormatAndType(const Context *context, ObjectT *obj, GLenum format, GLenum type) in ValidateGetImageFormatAndType() argument
28 GLenum implFormat = obj->getImplementationColorReadFormat(context); in ValidateGetImageFormatAndType()
31 context->validationError(GL_INVALID_ENUM, kInvalidFormat); in ValidateGetImageFormatAndType()
35 GLenum implType = obj->getImplementationColorReadType(context); in ValidateGetImageFormatAndType()
38 context->validationError(GL_INVALID_ENUM, kInvalidType); in ValidateGetImageFormatAndType()
68 bool IsValidMemoryObjectParamater(const Context *context, GLenum pname) in IsValidMemoryObjectParamater() argument
80 bool ValidateObjectIdentifierAndName(const Context *context, GLenum identifier, GLuint name) in ValidateObjectIdentifierAndName() argument
82 bool isGLES11 = context->getClientVersion() == Version(1, 1); in ValidateObjectIdentifierAndName()
83 bool isGLES3 = context->getClientMajorVersion() >= 3; in ValidateObjectIdentifierAndName()
84 bool isGLES31 = context->getClientVersion() >= Version(3, 1); in ValidateObjectIdentifierAndName()
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DvalidationES2.cpp39 bool IsPartialBlit(const Context *context, in IsPartialBlit() argument
60 if (context->getState().isScissorTestEnabled()) in IsPartialBlit()
62 const Rectangle &scissor = context->getState().getScissor(); in IsPartialBlit()
147 bool IsValidCopyTextureDestinationFormatType(const Context *context, in IsValidCopyTextureDestinationFormatType() argument
153 context->validationError(GL_INVALID_OPERATION, kInvalidInternalFormat); in IsValidCopyTextureDestinationFormatType()
159 context->validationError(GL_INVALID_OPERATION, kMismatchedTypeAndFormat); in IsValidCopyTextureDestinationFormatType()
164 if (!internalFormatInfo.textureSupport(context->getClientVersion(), context->getExtensions())) in IsValidCopyTextureDestinationFormatType()
166 context->validationError(GL_INVALID_OPERATION, kInvalidInternalFormat); in IsValidCopyTextureDestinationFormatType()
173 bool IsValidCopyTextureDestinationTargetEnum(const Context *context, TextureTarget target) in IsValidCopyTextureDestinationTargetEnum() argument
187 return context->getExtensions().textureRectangle; in IsValidCopyTextureDestinationTargetEnum()
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DvalidationES31.cpp68 bool ValidateProgramResourceProperty(const Context *context, GLenum prop) in ValidateProgramResourceProperty() argument
70 ASSERT(context); in ValidateProgramResourceProperty()
105 return context->getExtensions().geometryShaderAny() || in ValidateProgramResourceProperty()
106 context->getClientVersion() >= ES_3_2; in ValidateProgramResourceProperty()
111 return context->getExtensions().tessellationShaderEXT || in ValidateProgramResourceProperty()
112 context->getClientVersion() >= ES_3_2; in ValidateProgramResourceProperty()
115 return context->getExtensions().blendFuncExtended; in ValidateProgramResourceProperty()
319 bool ValidateProgramUniformBase(const Context *context, in ValidateProgramUniformBase() argument
326 Program *programObject = GetValidProgram(context, program); in ValidateProgramUniformBase()
327 return ValidateUniformCommonBase(context, programObject, location, count, &uniform) && in ValidateProgramUniformBase()
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DvalidationES1.cpp19 #define ANGLE_VALIDATE_IS_GLES1(context) \ argument
22 if (context->getClientType() != EGL_OPENGL_API && context->getClientMajorVersion() > 1) \
24 context->validationError(GL_INVALID_OPERATION, kGLES1Only); \
33 bool ValidateAlphaFuncCommon(const Context *context, AlphaTestFunc func) in ValidateAlphaFuncCommon() argument
47 context->validationError(GL_INVALID_ENUM, kEnumNotSupported); in ValidateAlphaFuncCommon()
52 bool ValidateClientStateCommon(const Context *context, ClientVertexArrayType arrayType) in ValidateClientStateCommon() argument
54 ANGLE_VALIDATE_IS_GLES1(context); in ValidateClientStateCommon()
63 if (!context->getExtensions().pointSizeArrayOES) in ValidateClientStateCommon()
65 context->validationError(GL_INVALID_ENUM, kPointSizeArrayExtensionNotEnabled); in ValidateClientStateCommon()
70 context->validationError(GL_INVALID_ENUM, kInvalidClientState); in ValidateClientStateCommon()
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DvalidationES3.cpp32 bool ValidateFramebufferTextureMultiviewBaseANGLE(const Context *context, in ValidateFramebufferTextureMultiviewBaseANGLE() argument
39 if (!(context->getExtensions().multiview || context->getExtensions().multiview2)) in ValidateFramebufferTextureMultiviewBaseANGLE()
41 context->validationError(GL_INVALID_OPERATION, kMultiviewNotAvailable); in ValidateFramebufferTextureMultiviewBaseANGLE()
45 if (!ValidateFramebufferTextureBase(context, target, attachment, texture, level)) in ValidateFramebufferTextureMultiviewBaseANGLE()
52 context->validationError(GL_INVALID_VALUE, kMultiviewViewsTooSmall); in ValidateFramebufferTextureMultiviewBaseANGLE()
56 const Extensions &extensions = context->getExtensions(); in ValidateFramebufferTextureMultiviewBaseANGLE()
59 context->validationError(GL_INVALID_VALUE, kMultiviewViewsTooLarge); in ValidateFramebufferTextureMultiviewBaseANGLE()
66 bool ValidateFramebufferTextureMultiviewLevelAndFormat(const Context *context, in ValidateFramebufferTextureMultiviewLevelAndFormat() argument
71 if (!ValidMipLevel(context, type, level)) in ValidateFramebufferTextureMultiviewLevelAndFormat()
73 context->validationError(GL_INVALID_VALUE, kInvalidMipLevel); in ValidateFramebufferTextureMultiviewLevelAndFormat()
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/external/angle/src/third_party/volk/
Dvolk.c30 static void volkGenLoadLoader(void* context, PFN_vkVoidFunction (*load)(void*, const char*));
31 static void volkGenLoadInstance(void* context, PFN_vkVoidFunction (*load)(void*, const char*));
32 static void volkGenLoadDevice(void* context, PFN_vkVoidFunction (*load)(void*, const char*));
33 static void volkGenLoadDeviceTable(struct VolkDeviceTable* table, void* context, PFN_vkVoidFunction…
35 static PFN_vkVoidFunction vkGetInstanceProcAddrStub(void* context, const char* name) in vkGetInstanceProcAddrStub() argument
37 return vkGetInstanceProcAddr((VkInstance)context, name); in vkGetInstanceProcAddrStub()
40 static PFN_vkVoidFunction vkGetDeviceProcAddrStub(void* context, const char* name) in vkGetDeviceProcAddrStub() argument
42 return vkGetDeviceProcAddr((VkDevice)context, name); in vkGetDeviceProcAddrStub()
128 static void volkGenLoadLoader(void* context, PFN_vkVoidFunction (*load)(void*, const char*)) in volkGenLoadLoader() argument
132 vkCreateInstance = (PFN_vkCreateInstance)load(context, "vkCreateInstance"); in volkGenLoadLoader()
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/external/pdfium/core/fxcodec/gif/
Dcfx_gifcontext_unittest.cpp34 CFX_GifContextForTest context(nullptr, nullptr); in TEST() local
36 context.SetTestInputBuffer({nullptr, 0}); in TEST()
37 EXPECT_EQ(0u, context.InputBuffer()->GetSize()); in TEST()
38 EXPECT_EQ(0u, context.InputBuffer()->GetPosition()); in TEST()
40 context.SetTestInputBuffer({buffer, 0}); in TEST()
41 EXPECT_EQ(0u, context.InputBuffer()->GetSize()); in TEST()
42 EXPECT_EQ(0u, context.InputBuffer()->GetPosition()); in TEST()
44 context.SetTestInputBuffer({buffer, 3}); in TEST()
45 EXPECT_EQ(3u, context.InputBuffer()->GetSize()); in TEST()
46 EXPECT_EQ(0u, context.InputBuffer()->GetPosition()); in TEST()
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/external/mesa3d/src/gallium/frontends/va/
Dpicture.c44 vlVaContext *context; in vlVaBeginPicture() local
55 context = handle_table_get(drv->htab, context_id); in vlVaBeginPicture()
56 if (!context) { in vlVaBeginPicture()
61 if (u_reduce_video_profile(context->templat.profile) == PIPE_VIDEO_FORMAT_MPEG12) { in vlVaBeginPicture()
62 context->desc.mpeg12.intra_matrix = NULL; in vlVaBeginPicture()
63 context->desc.mpeg12.non_intra_matrix = NULL; in vlVaBeginPicture()
71 context->target_id = render_target; in vlVaBeginPicture()
73 context->target = surf->buffer; in vlVaBeginPicture()
74 context->mjpeg.sampling_factor = 0; in vlVaBeginPicture()
76 if (!context->decoder) { in vlVaBeginPicture()
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/external/deqp/external/openglcts/modules/common/
DglcFramebufferCompleteness.cpp157 typedef function<void(TestContext& context)> TestFn;
181 typedef function<void(vector<TestStep>&, TestContext& context)> StepsGeneratorFn;
288 [](TestContext& context) { in __anon42c6949f0402()
289 context.bindFramebuffer(GL_FRAMEBUFFER, context.fboIds[0]); in __anon42c6949f0402()
305 [](TestContext& context)
307 context.bindFramebuffer(GL_FRAMEBUFFER, context.fboIds[0]); in __anon42c6949f0502()
312 [](TestContext& context)
314context.texImage2D(context.texIds[0], GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT16, 0, TEXTURE_HEIGHT, 0, in __anon42c6949f0602()
316context.framebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, context.texIds[0]… in __anon42c6949f0602()
332 [](TestContext& context)
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/external/icu/icu4c/source/i18n/
DdecContext.cpp47 U_CAPI decContext * U_EXPORT2 uprv_decContextClearStatus(decContext *context, uInt mask) { in uprv_decContextClearStatus() argument
48 context->status&=~mask; in uprv_decContextClearStatus()
49 return context; in uprv_decContextClearStatus()
65 U_CAPI decContext * U_EXPORT2 uprv_decContextDefault(decContext *context, Int kind) { in uprv_decContextDefault() argument
67 context->digits=9; /* 9 digits */ in uprv_decContextDefault()
68 context->emax=DEC_MAX_EMAX; /* 9-digit exponents */ in uprv_decContextDefault()
69 context->emin=DEC_MIN_EMIN; /* .. balanced */ in uprv_decContextDefault()
70 context->round=DEC_ROUND_HALF_UP; /* 0.5 rises */ in uprv_decContextDefault()
71 context->traps=DEC_Errors; /* all but informational */ in uprv_decContextDefault()
72 context->status=0; /* cleared */ in uprv_decContextDefault()
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