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Searched refs:ANGLE_COMPILE_OPTIMIZATION_LEVEL (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DProgramD3D.h29 #if !defined(ANGLE_COMPILE_OPTIMIZATION_LEVEL)
32 # define ANGLE_COMPILE_OPTIMIZATION_LEVEL D3DCOMPILE_OPTIMIZATION_LEVEL1 macro
DProgramD3D.cpp972 if (compileFlags != ANGLE_COMPILE_OPTIMIZATION_LEVEL) in load()
1327 stream->writeInt(ANGLE_COMPILE_OPTIMIZATION_LEVEL); in save()
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DRenderer9.cpp59 #if !defined(ANGLE_COMPILE_OPTIMIZATION_LEVEL)
60 # define ANGLE_COMPILE_OPTIMIZATION_LEVEL D3DCOMPILE_OPTIMIZATION_LEVEL3 macro
2693 UINT flags = ANGLE_COMPILE_OPTIMIZATION_LEVEL; in compileToExecutable()