Searched refs:ANGLE_FEATURE_CONDITION (Results 1 – 8 of 8) sorted by relevance
/external/angle/src/libANGLE/renderer/vulkan/ |
D | RendererVk.cpp | 978 ANGLE_FEATURE_CONDITION(&mFeatures, supportsSwapchainColorspace, true); in initialize() 984 ANGLE_FEATURE_CONDITION(&mFeatures, supportsSurfaceCapabilities2Extension, true); in initialize() 991 ANGLE_FEATURE_CONDITION(&mFeatures, supportsSurfaceProtectedCapabilitiesExtension, true); in initialize() 1808 ANGLE_FEATURE_CONDITION(&mFeatures, logMemoryReportStats, false); in initializeDevice() 1813 ANGLE_FEATURE_CONDITION(&mFeatures, logMemoryReportCallbacks, false); in initializeDevice() 2222 ANGLE_FEATURE_CONDITION(&mFeatures, bresenhamLineRasterization, true); in initFeatures() 2228 ANGLE_FEATURE_CONDITION(&mFeatures, basicGLLineRasterization, !IsAndroid() && !isPowerVR); in initFeatures() 2235 ANGLE_FEATURE_CONDITION(&mFeatures, provokingVertex, true); in initFeatures() 2239 ANGLE_FEATURE_CONDITION(&mFeatures, supportsProtectedMemory, in initFeatures() 2245 ANGLE_FEATURE_CONDITION(&mFeatures, supportsSurfaceProtectedSwapchains, IsAndroid()); in initFeatures() [all …]
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/external/angle/src/libANGLE/renderer/gl/ |
D | renderergl_utils.cpp | 1865 ANGLE_FEATURE_CONDITION(features, avoid1BitAlphaTextureFormats, in InitializeFeatures() 1868 ANGLE_FEATURE_CONDITION(features, rgba4IsNotSupportedForColorRendering, in InitializeFeatures() 1873 ANGLE_FEATURE_CONDITION( in InitializeFeatures() 1878 ANGLE_FEATURE_CONDITION(features, emulateAbsIntFunction, IsApple() && isIntel); in InitializeFeatures() 1880 ANGLE_FEATURE_CONDITION(features, addAndTrueToLoopCondition, IsApple() && isIntel); in InitializeFeatures() 1883 ANGLE_FEATURE_CONDITION( in InitializeFeatures() 1887 ANGLE_FEATURE_CONDITION(features, doesSRGBClearsOnLinearFramebufferAttachments, in InitializeFeatures() 1890 ANGLE_FEATURE_CONDITION(features, emulateMaxVertexAttribStride, in InitializeFeatures() 1892 ANGLE_FEATURE_CONDITION( in InitializeFeatures() 1897 ANGLE_FEATURE_CONDITION(features, doWhileGLSLCausesGPUHang, in InitializeFeatures() [all …]
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | renderer11_utils.cpp | 2421 ANGLE_FEATURE_CONDITION( in InitializeFeatures() 2427 ANGLE_FEATURE_CONDITION(features, depthStencilBlitExtraCopy, in InitializeFeatures() 2432 ANGLE_FEATURE_CONDITION(features, mrtPerfWorkaround, true); in InitializeFeatures() 2433 ANGLE_FEATURE_CONDITION(features, zeroMaxLodWorkaround, isFeatureLevel9_3); in InitializeFeatures() 2434 ANGLE_FEATURE_CONDITION(features, useInstancedPointSpriteEmulation, isFeatureLevel9_3); in InitializeFeatures() 2435 ANGLE_FEATURE_CONDITION(features, allowES3OnFL10_0, false); in InitializeFeatures() 2438 ANGLE_FEATURE_CONDITION(features, expandIntegerPowExpressions, true); in InitializeFeatures() 2440 ANGLE_FEATURE_CONDITION(features, flushAfterEndingTransformFeedback, isNvidia); in InitializeFeatures() 2441 ANGLE_FEATURE_CONDITION(features, getDimensionsIgnoresBaseLevel, isNvidia); in InitializeFeatures() 2442 ANGLE_FEATURE_CONDITION(features, skipVSConstantRegisterZero, isNvidia); in InitializeFeatures() [all …]
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/external/angle/src/libANGLE/renderer/metal/ |
D | DisplayMtl.mm | 933 ANGLE_FEATURE_CONDITION((&mFeatures), allowGenMultipleMipsPerPass, true); 934 ANGLE_FEATURE_CONDITION((&mFeatures), forceBufferGPUStorage, false); 936 ANGLE_FEATURE_CONDITION((&mFeatures), hasDepthTextureFiltering, 938 ANGLE_FEATURE_CONDITION((&mFeatures), hasExplicitMemBarrier, 940 ANGLE_FEATURE_CONDITION((&mFeatures), hasDepthAutoResolve, supportsEitherGPUFamily(3, 2)); 941 ANGLE_FEATURE_CONDITION((&mFeatures), hasStencilAutoResolve, supportsEitherGPUFamily(5, 2)); 942 ANGLE_FEATURE_CONDITION((&mFeatures), allowMultisampleStoreAndResolve, 945 ANGLE_FEATURE_CONDITION((&mFeatures), allowRuntimeSamplerCompareMode, 947 ANGLE_FEATURE_CONDITION((&mFeatures), allowSamplerCompareGradient, 949 ANGLE_FEATURE_CONDITION((&mFeatures), allowSamplerCompareLod, supportsEitherGPUFamily(3, 1)); [all …]
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | renderer9_utils.cpp | 811 ANGLE_FEATURE_CONDITION(features, mrtPerfWorkaround, true); in InitializeFeatures() 812 ANGLE_FEATURE_CONDITION(features, setDataFasterThanImageUpload, false); in InitializeFeatures() 813 ANGLE_FEATURE_CONDITION(features, useInstancedPointSpriteEmulation, false); in InitializeFeatures() 816 ANGLE_FEATURE_CONDITION(features, expandIntegerPowExpressions, true); in InitializeFeatures() 819 ANGLE_FEATURE_CONDITION(features, allowClearForRobustResourceInit, true); in InitializeFeatures()
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/external/angle/doc/ |
D | GPUMemoryAnalysis.md | 51 ANGLE_FEATURE_CONDITION(&mFeatures, logMemoryReportCallbacks, false); 52 ANGLE_FEATURE_CONDITION(&mFeatures, logMemoryReportStats, false);
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/external/angle/include/platform/ |
D | Feature.h | 16 #define ANGLE_FEATURE_CONDITION(set, feature, cond) \ macro
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/external/angle/src/libANGLE/ |
D | Display.cpp | 1919 ANGLE_FEATURE_CONDITION((&mFrontendFeatures), loseContextOnOutOfMemory, true); in initializeFrontendFeatures() 1920 ANGLE_FEATURE_CONDITION((&mFrontendFeatures), allowCompressedFormats, true); in initializeFrontendFeatures() 1923 ANGLE_FEATURE_CONDITION((&mFrontendFeatures), scalarizeVecAndMatConstructorArgs, false); in initializeFrontendFeatures() 1931 ANGLE_FEATURE_CONDITION(&mFrontendFeatures, enableCompressingPipelineCacheInThreadPool, false); in initializeFrontendFeatures()
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