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Searched refs:ANGLE_GL_COMPUTE_PROGRAM (Results 1 – 11 of 11) sorted by relevance

/external/angle/src/tests/gl_tests/
DComputeShaderTest.cpp55 ANGLE_GL_COMPUTE_PROGRAM(program, kCS); in runSharedMemoryTest()
107 ANGLE_GL_COMPUTE_PROGRAM(program, kCS); in TEST_P()
176 ANGLE_GL_COMPUTE_PROGRAM(program, kCS); in TEST_P()
294 ANGLE_GL_COMPUTE_PROGRAM(program, kCS); in TEST_P()
355 ANGLE_GL_COMPUTE_PROGRAM(program, kCS); in TEST_P()
372 ANGLE_GL_COMPUTE_PROGRAM(program, kCS); in TEST_P()
387 ANGLE_GL_COMPUTE_PROGRAM(program, kCS); in TEST_P()
412 ANGLE_GL_COMPUTE_PROGRAM(program0, kCS0); in TEST_P()
444 ANGLE_GL_COMPUTE_PROGRAM(program1, kCS1); in TEST_P()
485 ANGLE_GL_COMPUTE_PROGRAM(program0, kCS0); in TEST_P()
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DShaderStorageBufferTest.cpp75 ANGLE_GL_COMPUTE_PROGRAM(program, matrixCase.mComputeShaderSource); in runMatrixTest()
119 ANGLE_GL_COMPUTE_PROGRAM(program, vectorCase.mComputeShaderSource); in runVectorTest()
278 ANGLE_GL_COMPUTE_PROGRAM(program, kCS); in TEST_P()
331 ANGLE_GL_COMPUTE_PROGRAM(program, kComputeShaderSource); in TEST_P()
429 ANGLE_GL_COMPUTE_PROGRAM(program, kCS); in TEST_P()
934 ANGLE_GL_COMPUTE_PROGRAM(program, kComputeShaderSource); in TEST_P()
1046 ANGLE_GL_COMPUTE_PROGRAM(program, kComputeShaderSource); in TEST_P()
1149 ANGLE_GL_COMPUTE_PROGRAM(program, kComputeShaderSource); in TEST_P()
1206 ANGLE_GL_COMPUTE_PROGRAM(program, kComputeShaderSource); in TEST_P()
1246 ANGLE_GL_COMPUTE_PROGRAM(program, kComputeShaderSource); in TEST_P()
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DAtomicCounterBufferTest.cpp140 ANGLE_GL_COMPUTE_PROGRAM(program, kComputeShaderSource); in TEST_P()
316 ANGLE_GL_COMPUTE_PROGRAM(program, kCS); in TEST_P()
366 ANGLE_GL_COMPUTE_PROGRAM(program, kComputeShaderSource); in TEST_P()
505 ANGLE_GL_COMPUTE_PROGRAM(program, kCS); in TEST_P()
DGLSLTest.cpp3709 ANGLE_GL_COMPUTE_PROGRAM(program, kCS); in TEST_P()
3753 ANGLE_GL_COMPUTE_PROGRAM(program, kCS); in TEST_P()
3780 ANGLE_GL_COMPUTE_PROGRAM(program, kCS); in TEST_P()
3811 ANGLE_GL_COMPUTE_PROGRAM(program, kCS); in TEST_P()
4006 ANGLE_GL_COMPUTE_PROGRAM(program, kComputeShader); in TEST_P()
4108 ANGLE_GL_COMPUTE_PROGRAM(program, kComputeShader); in TEST_P()
4249 ANGLE_GL_COMPUTE_PROGRAM(program, kComputeShader); in TEST_P()
4313 ANGLE_GL_COMPUTE_PROGRAM(verifyProgram, kVerifyShader); in TEST_P()
8887 ANGLE_GL_COMPUTE_PROGRAM(program, kCS); in TEST_P()
9425 ANGLE_GL_COMPUTE_PROGRAM(program, kComputeShader); in TEST_P()
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DProgramBinaryTest.cpp866 ANGLE_GL_COMPUTE_PROGRAM(program, kCS); in TEST_P()
907 ANGLE_GL_COMPUTE_PROGRAM(program, kComputeShader); in TEST_P()
971 ANGLE_GL_COMPUTE_PROGRAM(program, kComputeShader); in TEST_P()
DVertexAttributeTest.cpp2069 ANGLE_GL_COMPUTE_PROGRAM(computePogram, kComputeShader); in TEST_P()
2208 ANGLE_GL_COMPUTE_PROGRAM(computeProgram, kComputeShader); in TEST_P()
2305 ANGLE_GL_COMPUTE_PROGRAM(computeProgram, kComputeShader); in TEST_P()
2384 ANGLE_GL_COMPUTE_PROGRAM(computeProgram, kComputeShader); in TEST_P()
DTextureMultisampleTest.cpp1148 ANGLE_GL_COMPUTE_PROGRAM(program, kCS); in TEST_P()
DStateChangeTest.cpp2917 ANGLE_GL_COMPUTE_PROGRAM(program, kCS); in TEST_P()
2977 ANGLE_GL_COMPUTE_PROGRAM(program, kCS); in TEST_P()
4418 ANGLE_GL_COMPUTE_PROGRAM(readProgram, kCS); in TEST_P()
4497 ANGLE_GL_COMPUTE_PROGRAM(readProgram, kCS); in TEST_P()
4563 ANGLE_GL_COMPUTE_PROGRAM(readProgram, kCS); in TEST_P()
DRobustResourceInitTest.cpp1229 ANGLE_GL_COMPUTE_PROGRAM(program, kCS); in TEST_P()
DTextureTest.cpp9648 ANGLE_GL_COMPUTE_PROGRAM(program, kCS); in TEST_P()
/external/angle/src/tests/test_utils/
Dgl_raii.h266 #define ANGLE_GL_COMPUTE_PROGRAM(name, compute) \ macro