Searched refs:ANGLE_HISTOGRAM_BOOLEAN (Results 1 – 3 of 3) sorted by relevance
50 #define ANGLE_HISTOGRAM_BOOLEAN(name, sample) \ macro
160 ANGLE_HISTOGRAM_BOOLEAN("GPU.ANGLE.ProgramCache.LoadBinarySuccess", in getProgram()
1004 ANGLE_HISTOGRAM_BOOLEAN("GPU.ANGLE.SupportsDXGI1_2", mRenderer11DeviceCaps.supportsDXGI1_2); in initializeDevice()