Searched refs:ANGLE_MTL_SWIZZLE_AVAILABLE (Results 1 – 5 of 5) sorted by relevance
200 # define ANGLE_MTL_SWIZZLE_AVAILABLE 1 in ANGLE_GL_OBJECTS_X() macro206 # define ANGLE_MTL_SWIZZLE_AVAILABLE 0 in ANGLE_GL_OBJECTS_X() macro
150 #if ANGLE_MTL_SWIZZLE_AVAILABLE
478 #if ANGLE_MTL_SWIZZLE_AVAILABLE664 #if ANGLE_MTL_SWIZZLE_AVAILABLE
1029 #if ANGLE_MTL_SWIZZLE_AVAILABLE
1349 #if ANGLE_MTL_SWIZZLE_AVAILABLE1371 #endif // ANGLE_MTL_SWIZZLE_AVAILABLE