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Searched refs:ANGLE_SET_BASE_VERTEX_UNIFORM (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/renderer/
Drenderer_utils.h453 #define ANGLE_SET_BASE_VERTEX_UNIFORM(cond) ANGLE_SET_BASE_VERTEX_UNIFORM_##cond macro
Drenderer_utils.cpp1048 ANGLE_SET_BASE_VERTEX_UNIFORM(hasBaseVertex)(baseVertices[drawID]); \
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DContext11.cpp525 ANGLE_SET_BASE_VERTEX_UNIFORM(hasBaseVertex)(baseVertices[drawID]); \