Searched refs:APPLE_clip_distance (Results 1 – 14 of 14) sorted by relevance
/external/angle/src/tests/compiler_tests/ |
D | APPLE_clip_distance_test.cpp | 75 mResources.APPLE_clip_distance = 0; in TEST_P() 84 mResources.APPLE_clip_distance = 1; in TEST_P() 93 mResources.APPLE_clip_distance = 1; in TEST_P() 106 mResources.APPLE_clip_distance = 1; in TEST_P() 118 mResources.APPLE_clip_distance = 1; in TEST_P()
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D | EXT_clip_cull_distance_test.cpp | 272 mResources.APPLE_clip_distance = enable; in SetExtensionEnable()
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/external/angle/src/compiler/translator/ |
D | Initialize.cpp | 132 if (resources.APPLE_clip_distance) in InitExtensionBehavior() 134 extBehavior[TExtension::APPLE_clip_distance] = EBhUndefined; in InitExtensionBehavior()
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D | ExtensionBehavior.h | 25 APPLE_clip_distance, enumerator
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D | ExtensionBehavior.cpp | 19 OP(APPLE_clip_distance) \
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D | ShaderLang.cpp | 214 resources->APPLE_clip_distance = 0; in InitBuiltInResources()
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D | Compiler.cpp | 1180 << ":APPLE_clip_distance:" << mResources.APPLE_clip_distance in setResourceString()
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D | SymbolTable_ESSL_autogen.cpp | 21670 Rule::Get<Spec::ESSL, 0, Shader::ALL, EXT_INDEX(APPLE_clip_distance)>( 21767 Rule::Get<Spec::ESSL, 0, Shader::VERTEX, EXT_INDEX(APPLE_clip_distance)>( 26373 std::array<TExtension, 1u>{{TExtension::APPLE_clip_distance}}, in initializeBuiltInVariables() 26489 std::array<TExtension, 1u>{{TExtension::APPLE_clip_distance}}, type_gl_ClipDistanceAPPLE); in initializeBuiltInVariables()
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D | SymbolTable_autogen.cpp | 34428 Rule::Get<Spec::ESSL, 0, Shader::ALL, EXT_INDEX(APPLE_clip_distance)>( 34525 Rule::Get<Spec::ESSL, 0, Shader::VERTEX, EXT_INDEX(APPLE_clip_distance)>( 40324 std::array<TExtension, 1u>{{TExtension::APPLE_clip_distance}}, in initializeBuiltInVariables() 40440 std::array<TExtension, 1u>{{TExtension::APPLE_clip_distance}}, type_gl_ClipDistanceAPPLE); in initializeBuiltInVariables()
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/external/angle/src/libANGLE/renderer/metal/doc/ |
D | APPLE_clip_distance.md | 10 [Vulkan back-end does](../../vulkan/doc/APPLE_clip_distance.md). Please refer to that document for
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/external/angle/src/compiler/fuzz/ |
D | translator_fuzzer.cpp | 228 resources.APPLE_clip_distance = 1; in LLVMFuzzerTestOneInput()
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/external/angle/include/GLSLANG/ |
D | ShaderLang.h | 401 int APPLE_clip_distance; member
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/external/angle/src/libANGLE/ |
D | Compiler.cpp | 118 mResources.APPLE_clip_distance = extensions.clipDistanceAPPLE; in Compiler()
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/external/angle/samples/shader_translator/ |
D | shader_translator.cpp | 75 resources->APPLE_clip_distance = 0; in GenerateResources()
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