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Searched refs:APPLE_clip_distance (Results 1 – 14 of 14) sorted by relevance

/external/angle/src/tests/compiler_tests/
DAPPLE_clip_distance_test.cpp75 mResources.APPLE_clip_distance = 0; in TEST_P()
84 mResources.APPLE_clip_distance = 1; in TEST_P()
93 mResources.APPLE_clip_distance = 1; in TEST_P()
106 mResources.APPLE_clip_distance = 1; in TEST_P()
118 mResources.APPLE_clip_distance = 1; in TEST_P()
DEXT_clip_cull_distance_test.cpp272 mResources.APPLE_clip_distance = enable; in SetExtensionEnable()
/external/angle/src/compiler/translator/
DInitialize.cpp132 if (resources.APPLE_clip_distance) in InitExtensionBehavior()
134 extBehavior[TExtension::APPLE_clip_distance] = EBhUndefined; in InitExtensionBehavior()
DExtensionBehavior.h25 APPLE_clip_distance, enumerator
DExtensionBehavior.cpp19 OP(APPLE_clip_distance) \
DShaderLang.cpp214 resources->APPLE_clip_distance = 0; in InitBuiltInResources()
DCompiler.cpp1180 << ":APPLE_clip_distance:" << mResources.APPLE_clip_distance in setResourceString()
DSymbolTable_ESSL_autogen.cpp21670 Rule::Get<Spec::ESSL, 0, Shader::ALL, EXT_INDEX(APPLE_clip_distance)>(
21767 Rule::Get<Spec::ESSL, 0, Shader::VERTEX, EXT_INDEX(APPLE_clip_distance)>(
26373 std::array<TExtension, 1u>{{TExtension::APPLE_clip_distance}}, in initializeBuiltInVariables()
26489 std::array<TExtension, 1u>{{TExtension::APPLE_clip_distance}}, type_gl_ClipDistanceAPPLE); in initializeBuiltInVariables()
DSymbolTable_autogen.cpp34428 Rule::Get<Spec::ESSL, 0, Shader::ALL, EXT_INDEX(APPLE_clip_distance)>(
34525 Rule::Get<Spec::ESSL, 0, Shader::VERTEX, EXT_INDEX(APPLE_clip_distance)>(
40324 std::array<TExtension, 1u>{{TExtension::APPLE_clip_distance}}, in initializeBuiltInVariables()
40440 std::array<TExtension, 1u>{{TExtension::APPLE_clip_distance}}, type_gl_ClipDistanceAPPLE); in initializeBuiltInVariables()
/external/angle/src/libANGLE/renderer/metal/doc/
DAPPLE_clip_distance.md10 [Vulkan back-end does](../../vulkan/doc/APPLE_clip_distance.md). Please refer to that document for
/external/angle/src/compiler/fuzz/
Dtranslator_fuzzer.cpp228 resources.APPLE_clip_distance = 1; in LLVMFuzzerTestOneInput()
/external/angle/include/GLSLANG/
DShaderLang.h401 int APPLE_clip_distance; member
/external/angle/src/libANGLE/
DCompiler.cpp118 mResources.APPLE_clip_distance = extensions.clipDistanceAPPLE; in Compiler()
/external/angle/samples/shader_translator/
Dshader_translator.cpp75 resources->APPLE_clip_distance = 0; in GenerateResources()