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Searched refs:ARB_compatibility_enable (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dglsl_parser_extras.h660 bool ARB_compatibility_enable; member
Dbuiltin_types.cpp292 if (state->compat_shader || state->ARB_compatibility_enable) { in _mesa_glsl_initialize_types()
Dbuiltin_variables.cpp500 compatibility(state->compat_shader || state->ARB_compatibility_enable), in builtin_variable_generator()
Dbuiltin_functions.cpp107 (state->compat_shader || state->ARB_compatibility_enable) && in compatibility_vs_only()