Searched refs:ARB_sample_shading (Results 1 – 15 of 15) sorted by relevance
/external/deqp/external/openglcts/docs/specs/ |
D | CTS_ARB_gl_spirv.txt | 195 SampleId GL 4.0 (ARB_sample_shading) 196 SamplePosition GL 4.0 (ARB_sample_shading) 197 SampleMask GL 4.0 (ARB_sample_shading) 227 SampleRateShading GL 4.0 (ARB_sample_shading)
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_atom_msaa.c | 150 if (!st->ctx->Extensions.ARB_sample_shading) in st_update_sample_shading()
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D | st_extensions.c | 755 { o(ARB_sample_shading), PIPE_CAP_SAMPLE_SHADING }, in st_init_extensions() 1258 extensions->OES_sample_variables = extensions->ARB_sample_shading && in st_init_extensions() 1708 extensions->ARB_sample_shading && in st_init_extensions()
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/external/mesa3d/src/compiler/glsl/ |
D | standalone_scaffolding.cpp | 201 ctx->Extensions.ARB_sample_shading = true; in initialize_context_to_defaults()
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D | glsl_parser_extras.cpp | 659 EXT(ARB_sample_shading),
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/external/mesa3d/src/mapi/glapi/gen/ |
D | meson.build | 76 'ARB_sample_shading.xml',
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | intel_extensions.c | 193 ctx->Extensions.ARB_sample_shading = true; in intelInitExtensions()
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/external/mesa3d/src/mesa/main/ |
D | version.c | 324 extensions->ARB_sample_shading && in compute_version()
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D | extensions_table.h | 117 EXT(ARB_sample_shading , ARB_sample_shading , GLL, GLC, x…
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D | mtypes.h | 4297 GLboolean ARB_sample_shading; member
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D | get.c | 599 EXT(ARB_sample_shading),
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/external/mesa3d/src/util/ |
D | 00-mesa-defaults.conf | 17 * If ARB_sample_shading is supported, Unigine Heaven 4.0 and Valley 1.0 uses
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/external/mesa3d/docs/gallium/ |
D | screen.rst | 300 by GL3-level sample shading (ARB_sample_shading). GL4-level sample shading
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/external/mesa3d/docs/relnotes/ |
D | 20.3.0.rst | 3816 - zink: add ntv handling for ARB_sample_shading 3818 - zink: mark ARB_sample_shading as supported
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D | 20.2.0.rst | 1408 - llvmpipe: enable ARB_sample_shading
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