Searched refs:ASSERT_GL_TRUE (Results 1 – 4 of 4) sorted by relevance
156 ASSERT_GL_TRUE(glIsTexture(textureFromCtx0)); in TEST_P()162 ASSERT_GL_TRUE(glIsBuffer(bufferFromCtx0)); in TEST_P()170 ASSERT_GL_TRUE(glIsTexture(textureFromCtx0)); in TEST_P()217 ASSERT_GL_TRUE(glIsTexture(textureFromCtx0)); in TEST_P()221 ASSERT_GL_TRUE(glIsTexture(textureFromCtx0)); in TEST_P()
479 ASSERT_GL_TRUE(linked); in TEST_P()510 ASSERT_GL_TRUE(linked); in TEST_P()567 ASSERT_GL_TRUE(linked); in TEST_P()
55 ASSERT_GL_TRUE(mCopyTextureProgram.valid()); in setupCopyTexProgram()
34 #define ASSERT_GL_TRUE(a) ASSERT_EQ(static_cast<GLboolean>(GL_TRUE), (a)) macro