Home
last modified time | relevance | path

Searched refs:ATI_fragment_shader (Results 1 – 9 of 9) sorted by relevance

/external/mesa3d/docs/relnotes/
D17.2.4.rst85 - Revert "mesa: fix texture updates for ATI_fragment_shader"
D17.2.3.rst122 - mesa: fix texture updates for ATI_fragment_shader
/external/mesa3d/src/mesa/drivers/dri/r200/
Dr200_context.c342 ctx->Extensions.ATI_fragment_shader = (ctx->Const.MaxTextureUnits == 6); in r200CreateContext()
/external/mesa3d/src/mesa/main/
Dextensions.c155 ctx->Extensions.ATI_fragment_shader = GL_TRUE; in _mesa_enable_sw_extensions()
Dextensions_table.h201 EXT(ATI_fragment_shader , ATI_fragment_shader , GLL, x , x…
Dmtypes.h4433 GLboolean ATI_fragment_shader; member
Dget.c507 EXTRA_EXT(ATI_fragment_shader);
/external/mesa3d/src/mesa/drivers/common/
Dmeta.c618 if (ctx->Extensions.ATI_fragment_shader) { in _mesa_meta_begin()
991 if (ctx->Extensions.ATI_fragment_shader) { in _mesa_meta_end()
/external/mesa3d/src/mesa/state_tracker/
Dst_extensions.c1078 extensions->ATI_fragment_shader = GL_TRUE; in st_init_extensions()