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Searched refs:ActiveIdHasBeenEdited (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/imgui/
Dimgui_internal.h797 …bool ActiveIdHasBeenEdited; // Was the value associated to the wid… member
960 ActiveIdHasBeenEdited = false; in ImGuiContext()
Dimgui.cpp2639 g.ActiveIdHasBeenEdited = false; in SetActiveID()
2718 g.ActiveIdHasBeenEdited = true; in MarkItemEdited()
3454 g.ActiveIdPreviousFrameHasBeenEdited = g.ActiveIdHasBeenEdited; in NewFrame()
4239 …ivated() && (g.ActiveIdPreviousFrameHasBeenEdited || (g.ActiveId == 0 && g.ActiveIdHasBeenEdited)); in IsItemDeactivatedAfterEdit()