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Searched refs:ActiveIdIsJustActivated (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/imgui/
Dimgui_internal.h794 …bool ActiveIdIsJustActivated; // Set at the time of activation for o… member
957 ActiveIdIsJustActivated = false; in ImGuiContext()
Dimgui_widgets.cpp514 if (g.ActiveIdIsJustActivated) in ButtonBehavior()
1766 bool is_just_activated = g.ActiveIdIsJustActivated; in DragBehaviorT()
1841 …tiveIdSource == ImGuiInputSource_Nav && g.NavActivatePressedId == id && !g.ActiveIdIsJustActivated) in DragBehavior()
2164 if (g.NavActivatePressedId == id && !g.ActiveIdIsJustActivated) in SliderBehaviorT()
3276 if (!is_editable && !g.ActiveIdIsJustActivated) in InputTextEx()
3350 if (g.ActiveId == id && !g.ActiveIdIsJustActivated && !clear_active_id) in InputTextEx()
Dimgui.cpp2634 g.ActiveIdIsJustActivated = (g.ActiveId != id); in SetActiveID()
2635 if (g.ActiveIdIsJustActivated) in SetActiveID()
3457 g.ActiveIdIsJustActivated = false; in NewFrame()