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Searched refs:ActiveShader (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/mesa/drivers/common/
Dmeta.h129 struct gl_shader_program *ActiveShader; member
Dmeta.c636 _mesa_reference_shader_program(ctx, &save->ActiveShader, in _mesa_meta_begin()
1015 save->ActiveShader); in _mesa_meta_end()
1016 _mesa_reference_shader_program(ctx, &save->ActiveShader, NULL); in _mesa_meta_end()