Searched refs:ActiveShader (Results 1 – 2 of 2) sorted by relevance
129 struct gl_shader_program *ActiveShader; member
636 _mesa_reference_shader_program(ctx, &save->ActiveShader, in _mesa_meta_begin()1015 save->ActiveShader); in _mesa_meta_end()1016 _mesa_reference_shader_program(ctx, &save->ActiveShader, NULL); in _mesa_meta_end()