Home
last modified time | relevance | path

Searched refs:ActiveTexturesCache (Results 1 – 8 of 8) sorted by relevance

/external/angle/src/libANGLE/
DState.h71 class ActiveTexturesCache final : angle::NonCopyable
74 ActiveTexturesCache();
75 ~ActiveTexturesCache();
773 const ActiveTexturesCache &getActiveTexturesCache() const { return mActiveTexturesCache; } in getActiveTexturesCache()
1083 ActiveTexturesCache mActiveTexturesCache;
DState.cpp242 ActiveTexturesCache::ActiveTexturesCache() : mTextures{} {} in ActiveTexturesCache() function in gl::ActiveTexturesCache
244 ActiveTexturesCache::~ActiveTexturesCache() in ~ActiveTexturesCache()
249 void ActiveTexturesCache::clear() in clear()
257 bool ActiveTexturesCache::empty() const in empty()
270 ANGLE_INLINE void ActiveTexturesCache::reset(size_t textureIndex) in reset()
278 ANGLE_INLINE void ActiveTexturesCache::set(size_t textureIndex, Texture *texture) in set()
/external/angle/src/libANGLE/renderer/metal/
DProgramMtl.mm1242 const gl::ActiveTexturesCache &completeTextures = glState.getActiveTexturesCache();
DContextMtl.mm2109 const gl::ActiveTexturesCache &textures = glState.getActiveTexturesCache();
/external/angle/src/libANGLE/renderer/vulkan/
DContextVk.cpp5004 const gl::ActiveTexturesCache &textures = mState.getActiveTexturesCache(); in updateActiveTextures()
6290 const gl::ActiveTexturesCache &textures = mState.getActiveTexturesCache(); in endRenderPassIfComputeReadAfterAttachmentWrite()
/external/angle/src/libANGLE/renderer/gl/
DStateManagerGL.cpp915 const gl::ActiveTexturesCache &textures = glState.getActiveTexturesCache(); in updateProgramTextureBindings()
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DRenderer9.cpp3214 const gl::ActiveTexturesCache &activeTextures = glState.getActiveTexturesCache(); in applyTextures()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.cpp2742 const gl::ActiveTexturesCache &completeTextures = glState.getActiveTexturesCache(); in applyTexturesForSRVs()