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Searched refs:ActiveUnit (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/mesa/drivers/common/
Dmeta.h147 GLuint ActiveUnit; member
Dmeta.c652 save->ActiveUnit = ctx->Texture.CurrentUnit; in _mesa_meta_begin()
1101 _mesa_ActiveTexture(GL_TEXTURE0 + save->ActiveUnit); in _mesa_meta_end()