Searched refs:AddAnyAmbiguousType (Results 1 – 2 of 2) sorted by relevance
594 function Monster.AddAnyAmbiguousType(builder, anyAmbiguousType) builder:PrependUint8Slot(45, anyAmb… function
282 …public static void AddAnyAmbiguousType(FlatBufferBuilder builder, MyGame.Example.AnyAmbiguousAlias… in AddAnyAmbiguousType() method586 AddAnyAmbiguousType(builder, _any_ambiguous_type); in Pack()