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Searched refs:AddAnyUniqueType (Results 1 – 2 of 2) sorted by relevance

/external/flatbuffers/tests/MyGame/Example/
DMonster.lua592 function Monster.AddAnyUniqueType(builder, anyUniqueType) builder:PrependUint8Slot(43, anyUniqueTyp… function
DMonster.cs280 …public static void AddAnyUniqueType(FlatBufferBuilder builder, MyGame.Example.AnyUniqueAliases any… in AddAnyUniqueType() method
584 AddAnyUniqueType(builder, _any_unique_type); in Pack()