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Searched refs:AddConstantUniformFact (Results 1 – 3 of 3) sorted by relevance

/external/deqp-deps/SPIRV-Tools/test/fuzz/
Dfuzzer_replayer_test.cpp1600 void AddConstantUniformFact(protobufs::FactSequence* facts, in AddConstantUniformFact() function
1712 AddConstantUniformFact(&facts, 0, 0, {0, 0}, 250); in TEST()
1713 AddConstantUniformFact(&facts, 0, 0, {0, 1}, 100); in TEST()
1725 AddConstantUniformFact(&facts, 0, 0, {0}, FloatBitsAsUint(1.0)); in TEST()
1726 AddConstantUniformFact(&facts, 0, 1, {0, 0}, FloatBitsAsUint(256.0)); in TEST()
1727 AddConstantUniformFact(&facts, 0, 1, {0, 1}, FloatBitsAsUint(256.0)); in TEST()
/external/swiftshader/third_party/SPIRV-Tools/test/fuzz/
Dfuzzer_replayer_test.cpp1600 void AddConstantUniformFact(protobufs::FactSequence* facts, in AddConstantUniformFact() function
1712 AddConstantUniformFact(&facts, 0, 0, {0, 0}, 250); in TEST()
1713 AddConstantUniformFact(&facts, 0, 0, {0, 1}, 100); in TEST()
1725 AddConstantUniformFact(&facts, 0, 0, {0}, FloatBitsAsUint(1.0)); in TEST()
1726 AddConstantUniformFact(&facts, 0, 1, {0, 0}, FloatBitsAsUint(256.0)); in TEST()
1727 AddConstantUniformFact(&facts, 0, 1, {0, 1}, FloatBitsAsUint(256.0)); in TEST()
/external/angle/third_party/vulkan-deps/spirv-tools/src/test/fuzz/
Dfuzzer_replayer_test.cpp1599 void AddConstantUniformFact(protobufs::FactSequence* facts, in AddConstantUniformFact() function
1727 AddConstantUniformFact(&facts, 0, 0, {0, 0}, 250); in TEST()
1728 AddConstantUniformFact(&facts, 0, 0, {0, 1}, 100); in TEST()
1740 AddConstantUniformFact(&facts, 0, 0, {0}, FloatBitsAsUint(1.0)); in TEST()
1741 AddConstantUniformFact(&facts, 0, 1, {0, 0}, FloatBitsAsUint(256.0)); in TEST()
1742 AddConstantUniformFact(&facts, 0, 1, {0, 1}, FloatBitsAsUint(256.0)); in TEST()