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Searched refs:AddHp (Results 1 – 11 of 11) sorted by relevance

/external/flatbuffers/tests/FlatBuffers.Benchmarks/
DFlatBufferBuilderBenchmark.cs42 Monster.AddHp(fbb1, nestedMonsterHp); in BuildNestedMonster()
55 Monster.AddHp(fbb2, 50); in BuildNestedMonster()
72 Monster.AddHp(builder, 600); in BuildMonster()
/external/flatbuffers/samples/
Dsample_binary.lua57 monster.AddHp(builder, 300)
DSampleBinary.php58 \MyGame\Sample\Monster::AddHp($builder, 300);
DSampleBinary.cs50 Monster.AddHp(builder, (short)300); in Main()
/external/flatbuffers/samples/lua/MyGame/Sample/
DMonster.lua111 function Monster.AddHp(builder, hp) builder:PrependInt16Slot(2, hp, 100) end function
/external/flatbuffers/tests/FlatBuffers.Test/
DFlatBuffersExampleTests.cs93 Monster.AddHp(fbb, (short)80); in CanCreateNewFlatBufferFromScratch()
341 Monster.AddHp(fbb1, nestedMonsterHp); in TestNestedFlatBuffer()
354 Monster.AddHp(fbb2, 50); in TestNestedFlatBuffer()
/external/flatbuffers/tests/
Dluatest.lua132 monster.AddHp(b, 80)
DphpTest.php62 \MyGame\Example\Monster::AddHp($fbb, 80);
/external/flatbuffers/tests/MyGame/Example/
DMonster.lua535 function Monster.AddHp(builder, hp) builder:PrependInt16Slot(2, hp, 100) end function
DMonster.cs195 public static void AddHp(FlatBufferBuilder builder, short hp) { builder.AddShort(2, hp, 100); } in AddHp() method
544 AddHp(builder, _o.Hp); in Pack()
/external/flatbuffers/docs/source/
DTutorial.md1484 Monster.AddHp(builder, (short)300);
1570 \MyGame\Sample\Monster::AddHp($builder, 300);
1652 monster.AddHp(builder, 300)