Searched refs:AddLUMAFormat (Results 1 – 1 of 1) sorted by relevance
/external/angle/src/libANGLE/ |
D | formatutils.cpp | 790 static void AddLUMAFormat(InternalFormatInfoMap *map, in AddLUMAFormat() function 1048 …AddLUMAFormat(&map, GL_ALPHA8_EXT, true, 0, 8, GL_ALPHA, GL_UNSIGNED_BYTE,… in BuildInternalFormatInfoMap() 1049 …AddLUMAFormat(&map, GL_LUMINANCE8_EXT, true, 8, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE,… in BuildInternalFormatInfoMap() 1050 …AddLUMAFormat(&map, GL_LUMINANCE8_ALPHA8_EXT, true, 8, 8, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE,… in BuildInternalFormatInfoMap() 1051 …AddLUMAFormat(&map, GL_ALPHA16F_EXT, true, 0, 16, GL_ALPHA, GL_HALF_FLOAT_OES… in BuildInternalFormatInfoMap() 1052 …AddLUMAFormat(&map, GL_LUMINANCE16F_EXT, true, 16, 0, GL_LUMINANCE, GL_HALF_FLOAT_OES… in BuildInternalFormatInfoMap() 1053 …AddLUMAFormat(&map, GL_LUMINANCE_ALPHA16F_EXT, true, 16, 16, GL_LUMINANCE_ALPHA, GL_HALF_FLOAT_OES… in BuildInternalFormatInfoMap() 1054 …AddLUMAFormat(&map, GL_ALPHA32F_EXT, true, 0, 32, GL_ALPHA, GL_FLOAT, … in BuildInternalFormatInfoMap() 1055 …AddLUMAFormat(&map, GL_LUMINANCE32F_EXT, true, 32, 0, GL_LUMINANCE, GL_FLOAT, … in BuildInternalFormatInfoMap() 1056 …AddLUMAFormat(&map, GL_LUMINANCE_ALPHA32F_EXT, true, 32, 32, GL_LUMINANCE_ALPHA, GL_FLOAT, … in BuildInternalFormatInfoMap() [all …]
|