Searched refs:AddResourceInfoToAllStages (Results 1 – 1 of 1) sorted by relevance
92 ShaderInterfaceVariableInfo *AddResourceInfoToAllStages(ShaderInterfaceVariableInfoMap *infoMap, in AddResourceInfoToAllStages() function681 AddResourceInfoToAllStages(variableInfoMapOut, shaderType, sh::vk::kDriverUniformsBlockName, in AssignUniformBindings()