Searched refs:AddSampleCounts (Results 1 – 4 of 4) sorted by relevance
53 vk_gl::AddSampleCounts(physicalDeviceLimits.framebufferColorSampleCounts, in FillTextureFormatCaps()61 vk_gl::AddSampleCounts((physicalDeviceLimits.framebufferDepthSampleCounts & in FillTextureFormatCaps()
1211 vk_gl::AddSampleCounts(limits.framebufferColorSampleCounts & vk_gl::kSupportedSampleCounts, in GenerateConfigs()1213 vk_gl::AddSampleCounts(depthStencilSampleCountsLimit, &depthStencilSampleCounts); in GenerateConfigs()
1007 void AddSampleCounts(VkSampleCountFlags sampleCounts, gl::SupportedSampleSet *outSet);
1450 void AddSampleCounts(VkSampleCountFlags sampleCounts, gl::SupportedSampleSet *setOut) in AddSampleCounts() function