Searched refs:AdjustSaturationGPU (Results 1 – 3 of 3) sorted by relevance
28 void AdjustSaturationGPU<T>::operator()(GPUDevice* device, in operator ()()45 template struct AdjustSaturationGPU<float>; variable46 template struct AdjustSaturationGPU<Eigen::half>; variable
31 struct AdjustSaturationGPU { struct
240 functor::AdjustSaturationGPU<T>()(&device, number_of_elements, input_data, in DoCompute()