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Searched refs:AllShaderTypes (Results 1 – 23 of 23) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DProgramD3D.cpp356 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in firstNonNullData()
806 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in updateSamplerMapping()
983 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load()
1045 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load()
1091 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load()
1112 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load()
1134 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load()
1334 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in save()
1372 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in save()
1394 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in save()
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/external/angle/src/libANGLE/renderer/vulkan/
DProgramPipelineVk.cpp43 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in fillProgramStateMap()
243 for (const gl::ShaderType shaderType : gl::AllShaderTypes()) in dirtyUniforms()
DProgramVk.cpp178 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load()
190 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load()
212 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in save()
225 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in save()
245 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in fillProgramStateMap()
Dvk_caps_utils.cpp633 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in ensureCapsInitialized()
650 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in ensureCapsInitialized()
667 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in ensureCapsInitialized()
769 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in ensureCapsInitialized()
818 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in ensureCapsInitialized()
DProgramExecutableVk.cpp137 for (const gl::ShaderType shaderType : gl::AllShaderTypes()) in initShaders()
164 for (const gl::ShaderType shaderType : gl::AllShaderTypes()) in load()
180 for (const gl::ShaderType shaderType : gl::AllShaderTypes()) in save()
312 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load()
347 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in save()
DRendererVk.cpp2166 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in getMaxSupportedESVersion()
Dvk_cache_utils.cpp3707 for (const gl::ShaderType shaderType : gl::AllShaderTypes()) in getPipelineLayout()
/external/angle/src/libANGLE/
DProgramPipeline.cpp36 for (const ShaderType shaderType : gl::AllShaderTypes()) in ProgramPipelineState()
153 for (const ShaderType shaderType : gl::AllShaderTypes()) in ProgramPipeline()
214 for (const ShaderType shaderType : gl::AllShaderTypes()) in updateLinkedShaderStages()
DMemoryProgramCache.cpp112 for (ShaderType shaderType : AllShaderTypes()) in ComputeHash()
DProgramLinkedResources.cpp1148 for (const ShaderType shaderType : AllShaderTypes()) in flattenUniformsAndCheckCaps()
1217 for (const ShaderType shaderType : AllShaderTypes()) in linkBlocks()
1425 for (const ShaderType shaderType : AllShaderTypes()) in linkResources()
1450 for (const ShaderType shaderType : AllShaderTypes()) in linkResources()
DProgram.cpp369 for (ShaderType shaderType : AllShaderTypes()) in InitUniformBlockLinker()
381 for (ShaderType shaderType : AllShaderTypes()) in InitShaderStorageBlockLinker()
714 for (ShaderType shaderType : AllShaderTypes()) in WriteShaderVariableBuffer()
731 for (ShaderType shaderType : AllShaderTypes()) in LoadShaderVariableBuffer()
751 for (ShaderType shaderType : AllShaderTypes()) in WriteBufferVariable()
765 for (ShaderType shaderType : AllShaderTypes()) in LoadBufferVariable()
1352 for (ShaderType shaderType : AllShaderTypes()) in onDestroy()
3894 for (ShaderType shaderType : AllShaderTypes()) in linkInterfaceBlocks()
3936 for (ShaderType shaderType : AllShaderTypes()) in linkInterfaceBlocks()
DProgramExecutable.cpp279 for (ShaderType shaderType : gl::AllShaderTypes()) in load()
510 for (ShaderType shaderType : gl::AllShaderTypes()) in save()
DCaps.cpp1424 for (ShaderType shaderType : AllShaderTypes()) in GenerateMinimumCaps()
DContext.cpp3708 for (ShaderType shaderType : AllShaderTypes()) in initCaps()
3716 for (ShaderType shaderType : AllShaderTypes()) in initCaps()
3722 for (ShaderType shaderType : AllShaderTypes()) in initCaps()
3732 for (ShaderType shaderType : AllShaderTypes()) in initCaps()
DvalidationES.cpp3659 for (const ShaderType shaderType : gl::AllShaderTypes()) in ValidateProgramPipelineDrawStates()
3682 for (const ShaderType shaderType : gl::AllShaderTypes()) in ValidateProgramPipelineAttachedPrograms()
/external/angle/src/libANGLE/renderer/metal/
DProgramMtl.mm277 for (gl::ShaderType shaderType : gl::AllShaderTypes())
309 for (const gl::ShaderType shaderType : gl::AllShaderTypes())
318 for (const gl::ShaderType shaderType : gl::AllShaderTypes())
780 for (gl::ShaderType shaderType : gl::AllShaderTypes())
793 for (gl::ShaderType shaderType : gl::AllShaderTypes())
806 for (gl::ShaderType shaderType : gl::AllShaderTypes())
818 for (gl::ShaderType shaderType : gl::AllShaderTypes())
828 for (gl::ShaderType shaderType : gl::AllShaderTypes())
853 for (gl::ShaderType shaderType : gl::AllShaderTypes())
Dmtl_glslang_mtl_utils.mm113 for (const gl::ShaderType shaderType : gl::AllShaderTypes())
Dmtl_command_buffer.mm1019 for (gl::ShaderType shaderType : gl::AllShaderTypes())
/external/angle/src/common/
DPackedEnums.h207 struct AllShaderTypes struct
/external/angle/src/libANGLE/renderer/d3d/d3d11/
Drenderer11_utils.cpp1531 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in GenerateCaps()
DStateManager11.cpp306 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in init()
1905 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in ensureInitialized()
/external/angle/src/libANGLE/capture/
DFrameCapture.cpp1388 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in GetAttachedProgramSources()
3143 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in CaptureMidExecutionSetup()
/external/angle/src/libANGLE/renderer/
Dglslang_wrapper_utils.cpp4869 for (const gl::ShaderType shaderType : gl::AllShaderTypes()) in GlslangGetShaderSpirvCode()