Searched refs:AllShaderTypes (Results 1 – 23 of 23) sorted by relevance
356 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in firstNonNullData()806 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in updateSamplerMapping()983 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load()1045 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load()1091 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load()1112 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load()1134 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load()1334 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in save()1372 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in save()1394 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in save()[all …]
43 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in fillProgramStateMap()243 for (const gl::ShaderType shaderType : gl::AllShaderTypes()) in dirtyUniforms()
178 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load()190 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load()212 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in save()225 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in save()245 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in fillProgramStateMap()
633 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in ensureCapsInitialized()650 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in ensureCapsInitialized()667 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in ensureCapsInitialized()769 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in ensureCapsInitialized()818 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in ensureCapsInitialized()
137 for (const gl::ShaderType shaderType : gl::AllShaderTypes()) in initShaders()164 for (const gl::ShaderType shaderType : gl::AllShaderTypes()) in load()180 for (const gl::ShaderType shaderType : gl::AllShaderTypes()) in save()312 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load()347 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in save()
2166 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in getMaxSupportedESVersion()
3707 for (const gl::ShaderType shaderType : gl::AllShaderTypes()) in getPipelineLayout()
36 for (const ShaderType shaderType : gl::AllShaderTypes()) in ProgramPipelineState()153 for (const ShaderType shaderType : gl::AllShaderTypes()) in ProgramPipeline()214 for (const ShaderType shaderType : gl::AllShaderTypes()) in updateLinkedShaderStages()
112 for (ShaderType shaderType : AllShaderTypes()) in ComputeHash()
1148 for (const ShaderType shaderType : AllShaderTypes()) in flattenUniformsAndCheckCaps()1217 for (const ShaderType shaderType : AllShaderTypes()) in linkBlocks()1425 for (const ShaderType shaderType : AllShaderTypes()) in linkResources()1450 for (const ShaderType shaderType : AllShaderTypes()) in linkResources()
369 for (ShaderType shaderType : AllShaderTypes()) in InitUniformBlockLinker()381 for (ShaderType shaderType : AllShaderTypes()) in InitShaderStorageBlockLinker()714 for (ShaderType shaderType : AllShaderTypes()) in WriteShaderVariableBuffer()731 for (ShaderType shaderType : AllShaderTypes()) in LoadShaderVariableBuffer()751 for (ShaderType shaderType : AllShaderTypes()) in WriteBufferVariable()765 for (ShaderType shaderType : AllShaderTypes()) in LoadBufferVariable()1352 for (ShaderType shaderType : AllShaderTypes()) in onDestroy()3894 for (ShaderType shaderType : AllShaderTypes()) in linkInterfaceBlocks()3936 for (ShaderType shaderType : AllShaderTypes()) in linkInterfaceBlocks()
279 for (ShaderType shaderType : gl::AllShaderTypes()) in load()510 for (ShaderType shaderType : gl::AllShaderTypes()) in save()
1424 for (ShaderType shaderType : AllShaderTypes()) in GenerateMinimumCaps()
3708 for (ShaderType shaderType : AllShaderTypes()) in initCaps()3716 for (ShaderType shaderType : AllShaderTypes()) in initCaps()3722 for (ShaderType shaderType : AllShaderTypes()) in initCaps()3732 for (ShaderType shaderType : AllShaderTypes()) in initCaps()
3659 for (const ShaderType shaderType : gl::AllShaderTypes()) in ValidateProgramPipelineDrawStates()3682 for (const ShaderType shaderType : gl::AllShaderTypes()) in ValidateProgramPipelineAttachedPrograms()
277 for (gl::ShaderType shaderType : gl::AllShaderTypes())309 for (const gl::ShaderType shaderType : gl::AllShaderTypes())318 for (const gl::ShaderType shaderType : gl::AllShaderTypes())780 for (gl::ShaderType shaderType : gl::AllShaderTypes())793 for (gl::ShaderType shaderType : gl::AllShaderTypes())806 for (gl::ShaderType shaderType : gl::AllShaderTypes())818 for (gl::ShaderType shaderType : gl::AllShaderTypes())828 for (gl::ShaderType shaderType : gl::AllShaderTypes())853 for (gl::ShaderType shaderType : gl::AllShaderTypes())
113 for (const gl::ShaderType shaderType : gl::AllShaderTypes())
1019 for (gl::ShaderType shaderType : gl::AllShaderTypes())
207 struct AllShaderTypes struct
1531 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in GenerateCaps()
306 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in init()1905 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in ensureInitialized()
1388 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in GetAttachedProgramSources()3143 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in CaptureMidExecutionSetup()
4869 for (const gl::ShaderType shaderType : gl::AllShaderTypes()) in GlslangGetShaderSpirvCode()