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Searched refs:AllowMappedBuffersDuringExecution (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/mesa/main/
Dglthread.c115 ctx->Const.AllowMappedBuffersDuringExecution; in _mesa_glthread_init()
Ddraw_validate.c260 if (!ctx->Const.AllowMappedBuffersDuringExecution && in check_valid_to_render()
Dmtypes.h4164 bool AllowMappedBuffersDuringExecution; member
/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_context.c798 ctx->Const.AllowMappedBuffersDuringExecution = true; in brw_initialize_context_constants()
/external/mesa3d/src/mesa/state_tracker/
Dst_extensions.c561 c->AllowMappedBuffersDuringExecution = in st_init_limits()