/external/flatbuffers/tests/MyGame/Example/ |
D | AnyUniqueAliases.go | 13 type AnyUniqueAliases byte type 16 AnyUniqueAliasesNONE AnyUniqueAliases = 0 17 AnyUniqueAliasesM AnyUniqueAliases = 1 18 AnyUniqueAliasesTS AnyUniqueAliases = 2 19 AnyUniqueAliasesM2 AnyUniqueAliases = 3 22 var EnumNamesAnyUniqueAliases = map[AnyUniqueAliases]string{ 29 var EnumValuesAnyUniqueAliases = map[string]AnyUniqueAliases{ 36 func (v AnyUniqueAliases) String() string { 44 Type AnyUniqueAliases 63 func (rcv AnyUniqueAliases) UnPack(table flatbuffers.Table) *AnyUniqueAliasesT {
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D | AnyUniqueAliases.php | 6 class AnyUniqueAliases class 14 AnyUniqueAliases::NONE=>"NONE", 15 AnyUniqueAliases::M=>"M", 16 AnyUniqueAliases::TS=>"TS", 17 AnyUniqueAliases::M2=>"M2",
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D | AnyUniqueAliases.cs | 9 public enum AnyUniqueAliases : byte enum 18 public AnyUniqueAliases Type { get; set; } 22 this.Type = AnyUniqueAliases.NONE; in AnyUniqueAliasesUnion() 34 case AnyUniqueAliases.M: return MyGame.Example.Monster.Pack(builder, _o.AsM()).Value; in Pack() 35 …case AnyUniqueAliases.TS: return MyGame.Example.TestSimpleTableWithEnum.Pack(builder, _o.AsTS()).V… in Pack() 36 case AnyUniqueAliases.M2: return MyGame.Example2.Monster.Pack(builder, _o.AsM2()).Value; in Pack() 76 …case AnyUniqueAliases.M: _o.Value = serializer.Deserialize<MyGame.Example.MonsterT>(reader); break; in ReadJson() 77 …case AnyUniqueAliases.TS: _o.Value = serializer.Deserialize<MyGame.Example.TestSimpleTableWithEnum… in ReadJson() 78 …case AnyUniqueAliases.M2: _o.Value = serializer.Deserialize<MyGame.Example2.MonsterT>(reader); bre… in ReadJson()
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D | AnyUniqueAliases.py | 5 class AnyUniqueAliases(object): class 16 if unionType == AnyUniqueAliases().M: 19 if unionType == AnyUniqueAliases().TS: 22 if unionType == AnyUniqueAliases().M2:
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D | AnyUniqueAliases.lua | 5 local AnyUniqueAliases = { 12 return AnyUniqueAliases -- return the module
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D | AnyUniqueAliases.java | 5 public final class AnyUniqueAliases { class 6 private AnyUniqueAliases() { } in AnyUniqueAliases() method in AnyUniqueAliases
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D | AnyUniqueAliases.kt | 7 class AnyUniqueAliases private constructor() { class
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D | Monster.cs | 176 …AnyUniqueAliases AnyUniqueType { get { int o = __p.__offset(90); return o != 0 ? (MyGame.Example.A… 280 …public static void AddAnyUniqueType(FlatBufferBuilder builder, MyGame.Example.AnyUniqueAliases any… in AddAnyUniqueType() 403 case MyGame.Example.AnyUniqueAliases.M: in UnPackTo() 406 case MyGame.Example.AnyUniqueAliases.TS: in UnPackTo() 409 case MyGame.Example.AnyUniqueAliases.M2: in UnPackTo() 532 …var _any_unique_type = _o.AnyUnique == null ? MyGame.Example.AnyUniqueAliases.NONE : _o.AnyUnique.… in Pack() 704 private MyGame.Example.AnyUniqueAliases AnyUniqueType { 706 return this.AnyUnique != null ? this.AnyUnique.Type : MyGame.Example.AnyUniqueAliases.NONE;
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D | Monster.go | 1164 func (rcv *Monster) AnyUniqueType() AnyUniqueAliases { 1167 return AnyUniqueAliases(rcv._tab.GetByte(o + rcv._tab.Pos)) 1172 func (rcv *Monster) MutateAnyUniqueType(n AnyUniqueAliases) bool { 1432 func MonsterAddAnyUniqueType(builder *flatbuffers.Builder, anyUniqueType AnyUniqueAliases) { argument
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D | Monster.py | 794 import MyGame.Example.AnyUniqueAliases 1025 …self.anyUnique = MyGame.Example.AnyUniqueAliases.AnyUniqueAliasesCreator(self.anyUniqueType, monst…
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D | Monster.php | 620 … return $o != 0 ? $this->bb->getByte($o + $this->bb_pos) : \MyGame\Example\AnyUniqueAliases::NONE;
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/external/flatbuffers/tests/cpp17/generated_cpp17/ |
D | monster_test_generated.h | 272 enum class AnyUniqueAliases : uint8_t { 281 inline const AnyUniqueAliases (&EnumValuesAnyUniqueAliases())[4] { 282 static const AnyUniqueAliases values[] = { 283 AnyUniqueAliases::NONE, 284 AnyUniqueAliases::M, 285 AnyUniqueAliases::TS, 286 AnyUniqueAliases::M2 302 inline const char *EnumNameAnyUniqueAliases(AnyUniqueAliases e) { 303 if (flatbuffers::IsOutRange(e, AnyUniqueAliases::NONE, AnyUniqueAliases::M2)) return ""; 309 static const AnyUniqueAliases enum_value = AnyUniqueAliases::NONE; [all …]
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/external/flatbuffers/tests/ |
D | monster_test_generated.rs | 390 pub enum AnyUniqueAliases { enum 401 impl<'a> flatbuffers::Follow<'a> for AnyUniqueAliases { implementation 409 impl flatbuffers::EndianScalar for AnyUniqueAliases { implementation 413 let p = &n as *const u8 as *const AnyUniqueAliases; in to_little_endian() constant 419 let p = &n as *const u8 as *const AnyUniqueAliases; in from_little_endian() constant 424 impl flatbuffers::Push for AnyUniqueAliases { implementation 425 type Output = AnyUniqueAliases; 428 flatbuffers::emplace_scalar::<AnyUniqueAliases>(dst, *self); in push() 433 pub const ENUM_VALUES_ANY_UNIQUE_ALIASES:[AnyUniqueAliases; 4] = [ 434 AnyUniqueAliases::NONE, [all …]
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D | monster_test.fbs | 36 union AnyUniqueAliases { M: Monster, TS: TestSimpleTableWithEnum, M2: MyGame.Example2.Monster } 115 any_unique:AnyUniqueAliases(id:44);
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D | monster_test_generated.h | 329 enum AnyUniqueAliases { 338 inline const AnyUniqueAliases (&EnumValuesAnyUniqueAliases())[4] { 339 static const AnyUniqueAliases values[] = { 359 inline const char *EnumNameAnyUniqueAliases(AnyUniqueAliases e) { 366 static const AnyUniqueAliases enum_value = AnyUniqueAliases_NONE; 370 static const AnyUniqueAliases enum_value = AnyUniqueAliases_M; 374 static const AnyUniqueAliases enum_value = AnyUniqueAliases_TS; 378 static const AnyUniqueAliases enum_value = AnyUniqueAliases_M2; 382 AnyUniqueAliases type; 410 …static void *UnPack(const void *obj, AnyUniqueAliases type, const flatbuffers::resolver_function_t… [all …]
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D | monster_test_generated.ts | 50 export enum AnyUniqueAliases{ enum 1713 anyUniqueType():MyGame.Example.AnyUniqueAliases { 1715 …offset ? /** */ (this.bb!.readUint8(this.bb_pos + offset)) : MyGame.Example.AnyUniqueAliases.NONE; 2457 static addAnyUniqueType(builder:flatbuffers.Builder, anyUniqueType:MyGame.Example.AnyUniqueAliases)… 2458 builder.addFieldInt8(43, anyUniqueType, MyGame.Example.AnyUniqueAliases.NONE); 2548 …ngReferencesOffset:flatbuffers.Offset, anyUniqueType:MyGame.Example.AnyUniqueAliases, anyUniqueOff…
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D | monster_test_generated.lobster | 27 enum AnyUniqueAliases: 342 return AnyUniqueAliases(buf_.flatbuffers_field_int8(pos_, 90, 0)) 497 def add_any_unique_type(any_unique_type:AnyUniqueAliases):
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D | monster_test_generated.js | 110 MyGame.Example.AnyUniqueAliases = { 1863 …UniqueAliases} */ (this.bb.readUint8(this.bb_pos + offset)) : MyGame.Example.AnyUniqueAliases.NONE; 2606 builder.addFieldInt8(43, anyUniqueType, MyGame.Example.AnyUniqueAliases.NONE);
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/external/flatbuffers/tests/FlatBuffers.Test.Swift/Tests/FlatBuffers.Test.SwiftTests/ |
D | monster_test_generated.swift | 53 public enum AnyUniqueAliases: UInt8, Enum { 63 public static var max: AnyUniqueAliases { return .m2 } 64 public static var min: AnyUniqueAliases { return .none } 442 …queType: MyGame.Example.AnyUniqueAliases { let o = _accessor.offset(90); return o == 0 ? .none : M… 493 …public static func add(anyUniqueType: MyGame.Example.AnyUniqueAliases, _ fbb: FlatBufferBuilder) {… in add() 543 anyUniqueType: MyGame.Example.AnyUniqueAliases = .none,
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/external/flatbuffers/tests/rust_usage_test/tests/ |
D | integration_test.rs | 300 my_game::example::AnyUniqueAliases::NONE, in enum_constants_are_public() 301 my_game::example::AnyUniqueAliases::M, in enum_constants_are_public() 302 my_game::example::AnyUniqueAliases::TS, in enum_constants_are_public() 303 my_game::example::AnyUniqueAliases::M2, in enum_constants_are_public()
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