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Searched refs:AnyUniqueType (Results 1 – 5 of 5) sorted by relevance

/external/flatbuffers/tests/MyGame/Example/
DMonster.cs176 …public MyGame.Example.AnyUniqueAliases AnyUniqueType { get { int o = __p.__offset(90); return o !=… property
400 _o.AnyUnique.Type = this.AnyUniqueType; in UnPackTo()
401 switch (this.AnyUniqueType) { in UnPackTo()
704 private MyGame.Example.AnyUniqueAliases AnyUniqueType { property in MyGame.Example.MonsterT
DMonster.lua480 function Monster_mt:AnyUniqueType() function
DMonster.go413 t.AnyUnique = rcv.AnyUniqueType().UnPack(anyUniqueTable)
1164 func (rcv *Monster) AnyUniqueType() AnyUniqueAliases { func
DMonster.py655 def AnyUniqueType(self): member in Monster
1024 self.anyUniqueType = monster.AnyUniqueType()
/external/flatbuffers/tests/
Dpy_test.py230 self.assertEqual(monster2.AnyUniqueType(), 0)