Searched refs:ApplySampleCoverage (Results 1 – 1 of 1) sorted by relevance
165 void ApplySampleCoverage(const gl::State &glState, in ApplySampleCoverage() function3215 ApplySampleCoverage(mState, coverageSampleCount, maskNumber, &mask); in updateSampleMaskWithRasterizationSamples()