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Searched refs:AssembleAction (Results 1 – 2 of 2) sorted by relevance

/external/clang/lib/Driver/
DDriver.cpp1455 Action* AssembleAction = CudaDeviceActions[I]; in buildCudaActions() local
1456 assert(AssembleAction->getType() == types::TY_Object); in buildCudaActions()
1457 assert(AssembleAction->getInputs().size() == 1); in buildCudaActions()
1459 Action* BackendAction = AssembleAction->getInputs()[0]; in buildCudaActions()
1462 for (const auto& A : {AssembleAction, BackendAction}) { in buildCudaActions()
/external/llvm-project/clang/lib/Driver/
DDriver.cpp2731 Action *AssembleAction = CudaDeviceActions[I]; in getDeviceDependences() local
2732 assert(AssembleAction->getType() == types::TY_Object); in getDeviceDependences()
2733 assert(AssembleAction->getInputs().size() == 1); in getDeviceDependences()
2735 Action *BackendAction = AssembleAction->getInputs()[0]; in getDeviceDependences()
2738 for (auto &A : {AssembleAction, BackendAction}) { in getDeviceDependences()
2846 auto AssembleAction = C.getDriver().ConstructPhaseAction( in getDeviceDependences() local
2851 AL.push_back(AssembleAction); in getDeviceDependences()