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Searched refs:AtomicCounterBuffer (Results 1 – 12 of 12) sorted by relevance

/external/angle/src/libANGLE/
DProgramLinkedResources.h49 using AtomicCounterBuffer = ShaderVariableBuffer; variable
188 void init(std::vector<AtomicCounterBuffer> *atomicCounterBuffersOut);
192 std::vector<AtomicCounterBuffer> *mAtomicCounterBuffersOut = nullptr;
229 std::vector<AtomicCounterBuffer> *atomicCounterBuffersOut);
DUniform.h112 using AtomicCounterBuffer = ShaderVariableBuffer; variable
DProgramExecutable.h281 const std::vector<AtomicCounterBuffer> &getAtomicCounterBuffers() const in getAtomicCounterBuffers()
454 std::vector<AtomicCounterBuffer> mAtomicCounterBuffers;
DProgramExecutable.cpp319 AtomicCounterBuffer atomicCounterBuffer; in load()
529 for (const AtomicCounterBuffer &atomicCounterBuffer : getAtomicCounterBuffers()) in save()
DProgramLinkedResources.cpp1389 void AtomicCounterBufferLinker::init(std::vector<AtomicCounterBuffer> *atomicCounterBuffersOut) in init()
1412 std::vector<AtomicCounterBuffer> *atomicCounterBuffersOut) in init()
DProgram.h299 const std::vector<AtomicCounterBuffer> &getAtomicCounterBuffers() const in getAtomicCounterBuffers()
Dqueryutils.cpp917 &AtomicCounterBuffer::memberIndexes); in QueryProgramInterfaceMaxNumActiveVariables()
DProgram.cpp3705 AtomicCounterBuffer atomicCounterBuffer; in linkAtomicCounterBuffers()
/external/angle/src/libANGLE/renderer/vulkan/
DProgramExecutableVk.h226 const std::vector<gl::AtomicCounterBuffer> &atomicCounterBuffers,
DProgramExecutableVk.cpp551 const std::vector<gl::AtomicCounterBuffer> &atomicCounterBuffers, in addAtomicCounterBufferDescriptorSetDesc()
1295 const std::vector<gl::AtomicCounterBuffer> &atomicCounterBuffers = in updateAtomicCounterBuffersDescriptorSet()
1324 const gl::AtomicCounterBuffer &atomicCounterBuffer = atomicCounterBuffers[bufferIndex]; in updateAtomicCounterBuffersDescriptorSet()
DContextVk.cpp1231 const std::vector<gl::AtomicCounterBuffer> &atomicCounterBuffers = in renderPassUsesStorageResources()
1829 const std::vector<gl::AtomicCounterBuffer> &acbs = programState.getAtomicCounterBuffers(); in handleDirtyShaderResourcesImpl()
1830 for (const gl::AtomicCounterBuffer &atomicCounterBuffer : acbs) in handleDirtyShaderResourcesImpl()
/external/angle/src/libANGLE/renderer/
Dglslang_wrapper_utils.cpp759 const std::vector<gl::AtomicCounterBuffer> &buffers, in AssignAtomicCounterBufferBindings()
826 const std::vector<gl::AtomicCounterBuffer> &atomicCounterBuffers = in AssignNonTextureBindings()