Searched refs:AttachmentPoint (Results 1 – 3 of 3) sorted by relevance
167 fAttachments[(int)AttachmentPoint::kStencil].reset(SkRef(attachment)); in setAttachment()170 fAttachments[(int)AttachmentPoint::kDepth].reset(SkRef(attachment)); in setAttachment()173 fAttachments[(int)AttachmentPoint::kColor].reset(SkRef(attachment)); in setAttachment()203 enum AttachmentPoint { enum in __anon8285b3770111::Framebuffer208 constexpr int static kNumAttachmentPoints = 1 + (int)AttachmentPoint::kColor;
329 enum AttachmentPoint enum in sglr::rc::Framebuffer383 Attachment& getAttachment (AttachmentPoint point) { return m_attachments[point]; } in getAttachment()384 const Attachment& getAttachment (AttachmentPoint point) const { return m_attachments[point]; } in getAttachment()786 …ess getFboAttachment (const rc::Framebuffer& framebuffer, rc::Framebuffer::AttachmentPoint point);
734 …r::Attachment& attachment = framebufferBinding->getAttachment((Framebuffer::AttachmentPoint)point); in deleteTexture()781 releaseFboAttachmentReference(binding->getAttachment((Framebuffer::AttachmentPoint)point)); in bindFramebuffer()792 acquireFboAttachmentReference(fbo->getAttachment((Framebuffer::AttachmentPoint)point)); in bindFramebuffer()876 …r::Attachment& attachment = framebufferBinding->getAttachment((Framebuffer::AttachmentPoint)point); in deleteRenderbuffer()1907 static inline Framebuffer::AttachmentPoint mapGLAttachmentPoint (deUint32 attachment) in mapGLAttachmentPoint()1997 Framebuffer::AttachmentPoint point = mapGLAttachmentPoint(attachment); in framebufferTexture2D()2059 Framebuffer::AttachmentPoint point = mapGLAttachmentPoint(attachment); in framebufferTextureLayer()2129 Framebuffer::AttachmentPoint point = mapGLAttachmentPoint(attachment); in framebufferRenderbuffer()2190 …:Attachment& attachment = framebufferBinding->getAttachment((Framebuffer::AttachmentPoint)point); in checkFramebufferStatus()2348 …text::getFboAttachment (const rc::Framebuffer& framebuffer, rc::Framebuffer::AttachmentPoint point) in getFboAttachment()