Searched refs:AvailableForScratchUse (Results 1 – 4 of 4) sorted by relevance
250 class GrResourceCache::AvailableForScratchUse { class in GrResourceCache252 AvailableForScratchUse(bool rejectPendingIO) : fRejectPendingIO(rejectPendingIO) { } in AvailableForScratchUse() function in GrResourceCache::AvailableForScratchUse274 resource = fScratchMap.find(scratchKey, AvailableForScratchUse(true)); in findAndRefScratchResource()291 resource = fScratchMap.find(scratchKey, AvailableForScratchUse(false)); in findAndRefScratchResource()
286 class AvailableForScratchUse; variable
282 class GrResourceCache::AvailableForScratchUse { class in GrResourceCache284 AvailableForScratchUse() { } in AvailableForScratchUse() function in GrResourceCache::AvailableForScratchUse296 GrGpuResource* resource = fScratchMap.find(scratchKey, AvailableForScratchUse()); in findAndRefScratchResource()
292 class AvailableForScratchUse; variable