Searched refs:BGLView (Results 1 – 10 of 10) sorted by relevance
/external/mesa3d/src/hgl/ |
D | GLView.cpp | 38 BGLView::BGLView(BRect rect, const char* name, ulong resizingMode, ulong mode, in BGLView() function in BGLView 58 BGLView::~BGLView() in ~BGLView() 67 BGLView::LockGL() in LockGL() 78 BGLView::UnlockGL() in UnlockGL() 89 BGLView::SwapBuffers() in SwapBuffers() 96 BGLView::SwapBuffers(bool vSync) in SwapBuffers() 107 BGLView::EmbeddedView() in EmbeddedView() 114 BGLView::GetGLProcAddress(const char* procName) in GetGLProcAddress() 129 BGLView::CopyPixelsOut(BPoint source, BBitmap* dest) in CopyPixelsOut() 142 BGLView::CopyPixelsIn(BBitmap* source, BPoint dest) in CopyPixelsIn() [all …]
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D | GLRendererRoster.h | 29 GLRendererRoster(BGLView* view, ulong options); 43 BGLView* fView;
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D | GLRendererRoster.cpp | 32 GLRendererRoster::GLRendererRoster(BGLView* view, ulong options) in GLRendererRoster() 202 (BGLView* view, ulong options, BGLDispatcher* dispatcher); in CreateRenderer()
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D | GLRenderer.cpp | 14 BGLRenderer::BGLRenderer(BGLView* view, ulong glOptions, in BGLRenderer()
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/external/mesa3d/include/HaikuGL/ |
D | GLView.h | 42 class BGLView : public BView { 44 BGLView(BRect rect, const char* name, 47 virtual ~BGLView(); 103 BGLView(const BGLView &); 104 BGLView &operator=(const BGLView &); 131 BGLView(BRect rect, char* name,
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D | GLRenderer.h | 30 BGLRenderer(BGLView *view, ulong bgl_options, 52 inline BGLView* GLView() { return fView; }; in GLView() 65 BGLView* fView; // Never forget who is the boss! 73 extern "C" _EXPORT BGLRenderer* instantiate_gl_renderer(BGLView *view, ulong options, BGLDispatcher…
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/external/mesa3d/src/gallium/targets/haiku-softpipe/ |
D | SoftwareRenderer.h | 23 SoftwareRenderer(BGLView *view,
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D | SoftwareRenderer.cpp | 38 instantiate_gl_renderer(BGLView *view, ulong opts, BGLDispatcher *dispatcher) in instantiate_gl_renderer() 43 SoftwareRenderer::SoftwareRenderer(BGLView *view, ulong options, in SoftwareRenderer()
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/external/mesa3d/src/egl/drivers/haiku/ |
D | egl_haiku.cpp | 71 BGLView* gl; 103 surface->gl = new BGLView(win->Bounds(), "OpenGL", B_FOLLOW_ALL_SIDES, 0, in haiku_create_window_surface()
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/external/mesa3d/docs/ |
D | versions.rst | 765 - new BeOS driver which implements BGLView class
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